Phantom Liberty, the DLC for Cyberpunk 2077, introduces a plethora of new side missions for players to delve into alongside the main story. Similar to the base game, these additional quests include both elaborate side jobs and smaller missions known as Gigs, designed for V to tackle. Spanning across Cyberpunk 2077's fresh region, Dogtown, these missions can be discovered throughout.
One such side job is titled "Dazed and Confused," assigned by the primary Fixer of Dogtown, Mr. Hands. V's objective in this mission is to rescue the renowned Brain Dance star, Lina Molina, who appears to have been kidnapped. However, as is customary in the Cyberpunk realm, the storyline is far from straightforward. To aid players in this concise quest, our guide will escort them through the entire mission, from Mr. Hands' initial message to the various conclusions that V can uncover.
How to Start Dazed and Confused in Cyberpunk 2077: Phantom Liberty
How to Complete Dazed and Confused in Phantom Liberty
After completing the main story quest 'The Damned,' players can embark on Phantom Liberty's mission titled 'Dazed and Confused.' The gig is introduced organically by Mr. Hands, who contacts V directly without requiring them to visit a specific location on the map. Despite being aware of certain inconsistencies in the client's account, The Fixer expresses his disinterest in getting involved. However, he assures V that they are free to pursue the mission independently if they so wish. To accept the task, simply respond to the message and designate 'Dazed and Confused' as the active quest.
Step 1: Reach Brainporium
The initial quest marker in 'Dazed and Confused' directs V towards a BD store located conveniently across the street from Heavy Hearts, the favored club of Mr. Hands. V won't encounter any opposition while journeying towards the destination, but there exists a somewhat intricate route that may prove difficult to spot if V is unaware of its whereabouts.
Venturing northeast along the quest trail, V will catch sight of the imposing Heavy Hearts pyramid on the horizon. Initially, the path seems to follow the standard promenade, but soon deviates in an unpredictable manner. Here's the catch: V needs to leap up to a fractured walkway, elevated above the bustling lower promenade teeming with civilians. As V approaches the destination, which lies approximately 70 meters away, an elevated pathway will come into view, leading towards a prominent sign that reads 'Brainporium.' Drawing nearer, V will encounter another, more conspicuous walkway that can be taken to reach the indicated destination. It's worth noting that this is just the suggested route in the game, allowing players to freely forge their own path to the BD store.
Step 2: Find Lina Malina
Inside Brainporium, V and Johnny engage in a brief conversation. Johnny advises V to be prepared since the room they are about to enter seems to be in a dire state. Upon entering the main room, V finds a scarce amount of loot. There are a few shards that relate to the building and Lina, but no weapons or valuable items of use at the moment. However, there is a stack of BDs placed on a small table, identifiable by the yellow quest icon. Unfortunately, they seem to serve no practical purpose.
V can easily access the counter by maneuvering past the first computer on the right upon entering. These computers hold intriguing lore regarding the quest. The sole significant item in the vicinity is a little handwritten note, situated just left of the laptop on the counter. The note advises to remember the number 1111.
The subsequent action entails proceeding through either the door behind the counter or the door that leads out of the main room. Both doors grant access to the downstairs area. As V descends the stairs, the voice of someone named Tool can be heard in the midst of complaining.
Upon reaching the door at the bottom of the steps, you'll be confronted with a timed dialogue option as the door swings open. Inside, V will come face-to-face with a person trapped behind sliding glass doors, identified as Tool on the scanner. Standing just outside is another individual, known as Shank. V will have the opportunity to make the following remarks:
'What the hell...?'
'I'm Looking for Lina Malina...'
Regardless of the option V chooses, Tool will make an effort to persuade them that they are Lina Malina, famously known as the 'Queen Bitch of Dogtown.' 'Lina' generously offers V the opportunity to go on a date if they are successfully rescued.
Step 3: Talk to the Strangers in the Basement
When Shank speaks up, he explains that Tool is actually his partner, and asks V to accompany him upstairs before Tool gets too riled up. V can respond in three ways:
Can't Wait, This Oughta Be Fun
Better Have A Good Explanation
Rescuing Lina: A Job Task
Opting for the first two choices ultimately leads to the same result - V accompanies Shank to a discussion regarding the situation. However, if V selects the third choice and informs Shank that the assigned job will be completed, the mission effectively culminates in the liberation of 'Lina Malina' from her captors. Johnny does appear notably content with this outcome.