Revolutionary Low-Gravity Vehicle in Zelda: Tears of the Kingdom

Revolutionary Low-Gravity Vehicle in Zelda: Tears of the Kingdom

Unleash your inner engineer with Zelda: Tears of the Kingdom, as a clever player discovers a low-gravity vehicle hack that defies the laws of physics Get ready for an exhilarating ride as you explore the kingdom like never before

A skilled player of The Legend of Zelda: Tears of the Kingdom has uncovered a simple method to construct vehicles that go against the game's usual laws of gravity. This revelation was promptly shared on social media, coinciding with a time where the fandom had begun to suspect that Tears of the Kingdom may be deceiving players about the damage caused by weapons. Amongst Link's latest abilities in the game is Ultrahand, which grants players the power to create intricate structures and vehicles by combining any non-equipable objects that they stumble upon during their quests. Since the game's release on May 12, the internet has been inundated with awe-inspiring videos of Tears of the Kingdom contraptions such as Batmobiles, helicopters, and catapults, all crafted using Ultrahand.

By attaching two opposite-facing Zonai Stabilizers to a platform, players can create a low-gravity effect that significantly slows down its descent in The Legend of Zelda: Tears of the Kingdom. This discovery was made by Reddit user TaserBot, who demonstrated it in a brief video clip where they used a pair of stabilizers to turn a Zonai Cart into a weightier glider. However, the utility of this interaction is questionable since stabilizers are some of the heaviest devices in the game, making it nearly impossible to bring two of them airborne and build an aircraft. Moreover, all Zonai Devices in Tears of the Kingdom have individual power requirements, which makes fueling half a dozen of them for a substantial period of time only feasible late in the game.

This breakthrough has the capability to influence the development of future designs for machinery, including walking mechs and land vehicles, which could all benefit from a mechanism that softens landings. Although the exact mechanics of the effect are not yet fully understood, some have speculated that opposite-facing stabilizers counteract an object's acceleration due to gravity, rather than affecting the gravitational pull itself. If this theory is correct, then this interaction is not a glitch, but rather a demonstration of the physics system in Tears of the Kingdom working as intended. Those interested in experiencing this game can find it available on the Switch platform.