The Discovery of the Glitch
A newly discovered glitch involving memories in The Legend of Zelda: Tears of the Kingdom lets players kill enemies way faster than usual, including some of the game's toughest dungeon bosses. The glitch is straightforward, since The Legend of Zelda: Tears of the Kingdom players only need one unlocked memory and a single weapon to start.
Nearly eight months after the game's launch, players still make intriguing discoveries in Zelda: Tears of the Kingdom. The latest entry in the prolific Zelda series contains the most expansive rendition of Hyrule yet, with an entire underground region to explore called the Depths. Since Hyrule is so vast, many players in the Zelda: Tears of the Kingdom community use glitches to ease some of the burdens on their adventure. For example, players have built massive tanks in Zelda: Tears of the Kingdom to defeat bosses and other large enemies, and many have used duplication glitches to quickly farm useful items and consumables.
A new glitch discovered by Gaming Reinvented lets players quickly defeat enemies in Zelda: Tears of the Kingdom by swinging a weapon at an enemy, pausing the game on the last attack frame, and watching a certain amount of memories before resuming play. This glitch is now known as the Cutscene Combo Amplifier glitch, since memories in Zelda: Tears of the Kingdom appear to advance the game by one frame. This single frame may be exploited by pausing the game in the attack's final frame, which places the game in a locked state with the weapon's hitbox continuously dealing damage. However, the glitch will only work if the player watches a certain amount of memories to ensure the hitbox deals enough damage to defeat the enemy in the repeated frame. The amount of memories required to defeat an enemy may be determined by taking the enemy's full HP value and dividing it by the weapon's attack damage.
How the Glitch Works
The Cutscene Combo Amplifier glitch in Zelda: Tears of the Kingdom involves a series of steps that allow players to defeat enemies with incredible speed. First, players need to swing a weapon at an enemy and pause the game on the very last attack frame. Next, they need to calculate the enemy's full HP and divide it by the weapon's attack damage to determine the total amount of memories to watch. After watching the required amount of memories, players can unpause the game and witness the enemy's defeat in a matter of seconds.
It's worth noting that the glitch has a few limitations. Players must perform the glitch twice to completely defeat certain dungeon bosses, such as Zelda: Tears of the Kingdom's notorious Mucktorok. Additionally, the glitch will not work on the game's final boss, and players should ensure that the weapon they choose to use has high durability.
The Impact on the Zelda: Tears of the Kingdom Community
The discovery of the Cutscene Combo Amplifier glitch has sparked excitement and intrigue within the Zelda: Tears of the Kingdom community. Players are experimenting with this new method of defeating enemies and sharing their experiences with the glitch. The glitch has added a new layer of creativity and strategy to the game, allowing players to overcome challenges in innovative ways.
Like Zelda: Breath of the Wild, Zelda: Tears of the Kingdom is expected to continue fostering a thriving player base for years to come. The game's expansive world and unique Zonai abilities give players the freedom to express their creativity and discover new tricks that can benefit both seasoned and newer players.