The highly anticipated sequel to Nintendo's critically acclaimed game, Legend of Zelda: Breath of The Wild, is The Legend of Zelda: Tears of The Kingdom. This sequel takes the first game to new levels with the introduction of new characters, weapons, armors, and enemy types. Additionally, players can expect more complex puzzles, a bigger narrative, and a brand new area to explore beneath the depths of Hyrule. Furthermore, Tears of The Kingdom incorporates new gameplay mechanics that allow players to freely explore and roam Hyrule to their heart's content.
Initially, fans had doubts about Tears of The Kingdom being just another iteration of Breath of The Wild with minor changes. However, upon its release, it became evident that Tears of The Kingdom was an epic sequel. The game not only offers exploration of the land of Hyrule, but also encourages players to explore its skies and underwater depths. With numerous new locations to discover, Nintendo has done an excellent job of balancing traversal difficulty by introducing the convenient autobuild feature.
The Convenience of the Autobuild Feature
The autobuild feature is essential for players seeking to thoroughly explore every corner of Hyrule. It becomes accessible early in the game, shortly after Link arrives at Hyrule from the Sky Sanctuary. Once players reach Lookout Landing, they can engage in a conversation with Robbie and Joshua, who will provide a quest called "Camera Work In The Depths." Completing this quest introduces players and Link to the underground area of Hyrule. Upon its completion, players can revisit Joshua and receive a second quest that guides Link back to the Depths, granting them access to the autobuild feature.
When activated, this feature surrounds Link with a purple outline that brings all available items for a specific design closer. By pressing the create button, players can instantly form a vehicle or object, making it incredibly convenient for constructing easy modes of travel. However, this convenience comes at a cost. To maintain balance and prevent the mechanic from overpowering the game, the developers made it so that only a player's most recent designs can be accessed through the autobuild feature.
As players create new designs, the older ones are removed from the autobuild list. It becomes even more expensive if a player is missing any of the required items or parts for a specific design. In such cases, they can use Zonaite to purchase the missing parts and still autobuild the design. The cost increases depending on the complexity of the design and its parts, ensuring a fair and enjoyable experience.
This feature is particularly useful for quickly building traversal vehicles like the Tears of the Kingdom hoverbike, a plane, or a boat. However, it is always advisable to build designs for which the necessary parts are already available, as repeatedly buying the missing parts can be quite costly. It is surprising that the game does not provide any information on when or where to find the autobuild feature. This may have been intentional to encourage player exploration, but having the feature available from the beginning could have achieved the same result. Without the seamless integration of the autobuild feature, the game feels incomplete, and many players were unaware of its existence upon the game's initial release. If players are not actively searching for it, they are likely to progress through a significant portion of the game before realizing that something is missing.
The Legend of Zelda: Tears of the Kindom is available now, exclusively on Nintendo Switch.