After 1,000 hours of gameplay, an Elden Ring enthusiast made a peculiar discovery regarding the skull that functions as the Walking Mausoleums' weak point. With an expansive open world and a vast assortment of adversaries, Elden Ring is the lengthiest FromSoftware installment to date. Despite this, the game remains engaging due to its exceptional combat mechanics and unique bosses that require players to possess both skill and familiarity with their enemies' moves. As the game can take over a hundred hours to complete, some gamers may require a substantial amount of time to acquaint themselves with their foes' intricacies.
The Walking Mausoleum's weak spots, small skulls that players can target, have been hiding an interesting detail that veteran Elden Ring player Existing-Ad4603 recently discovered. After playing for over 1,000 hours, they realized that the skulls are actually the heads of the headless Mausoleum Knights that protect the structure. This is further supported by the fact that the knights also perish when the mausoleum falls. It seems that this detail has gone unnoticed by many players, as some believed the skulls were simply barnacles or didn't make the connection to the headless guards. One Reddit user even noted that the game is filled with skulls, so it's understandable that this detail may have been overlooked.
It's not uncommon to discover curious details in Elden Ring after countless hours of playing. A recent example is an encounter where a player was fighting both a Great Wyrm Theodorix and a Giant Land Octopus at the same time. After a while, these two enemies began to fight each other, which the player had never seen before in the game. Although Elden Ring has been out for over a year, gamers may still uncover more of these unexpected interactions in the future. The game is currently available on PC, PS4, PS5, Xbox One, and Xbox Series X/S.