PlayStation has developed a new patent that introduces an innovative technique for providing real-time assistance to players who are stuck on specific sections of a game. This method utilizes the expertise of experienced players to create an extensive library of pre-established "expert" game guides. These guides can swiftly help struggling players advance further in the game.
While it is common for major gaming companies like PlayStation and Xbox to file various patent applications for future use and to protect their ideas, it is not uncommon for these patents to actually be implemented in real-world scenarios. Sony, in particular, appears to be interested in incorporating different types of helper systems in the future.
Following Sony's "Video Game Inventory Coach" patent, the company is now interested in establishing an extensive range of gaming assistance sessions utilizing "expert" gamers. Players who encounter difficulties in defeating bosses or solving puzzles can utilize the feature to request assistance, which will connect them to a pre-recorded help session. If that option proves unsuccessful, Sony's patent also describes a helpdesk interface where stuck players can directly communicate with the creators of the guides, seeking additional support. Nevertheless, the most significant aspect is that expert players have the opportunity to earn money through this method.
The functionality shown in the featured patent diagram may be connected to Sony's previous gaming collaboration feature, wherein mentors can assist stuck players with various aspects of the game such as combat, puzzles, and challenging sequences. However, it is important to note that nothing has been developed from this patent yet.
Sony's gaming assistance patents seem to be a category of their own, as the company has patented a wide range of potential helper features in recent years. Unfortunately, most of these features have not been implemented in the short term. It is possible that Sony may hold onto these patents for future use, only utilizing them if there is a genuine need. In theory, all of these features could work well together if PlayStation were to introduce a dedicated helper program. However, such a program does not currently exist.
Sony is not the sole company invested in facilitating a tranquil gaming experience for players. In 2021, EA secured a patent for a game difficulty analyzer. While there is no official confirmation regarding its complete development, it is conceivable that the feature may solely serve the publisher's intentions.