Experience the captivating world of Final Fantasy 16, a groundbreaking JRPG featuring an enthralling narrative and an exhilarating combat system. Enthusiasts will be able to execute an impressive array of exceptional maneuvers, supported by the inclusion of Eikons - formidable entities with immense powers. These Eikonic Abilities bestow upon Clive Rosfield, the esteemed protagonist, the tools to enhance his overall fighting prowess.
As Clive's strength grows and his access to additional Eikons expands, an abundance of techniques will become available for selection. Thus, players must discern the true purpose and utility of each ability, a journey further facilitated by various in-game accomplishments. For players seeking to master Garuda and harness the might of wind-based movements, this guide will elucidate the path to obtaining the coveted "Never Coming Down" trophy in Final Fantasy 16.
How to Get the Never Coming Down Trophy in Final Fantasy 16
To commence, Final Fantasy 16 players must successfully defeat both Benedikta and Garuda as part of the main storyline. By accomplishing this, Clive will gain access to the Eikon's powers. With an ample amount of Ability Points, players can then unlock the necessary abilities required to achieve the trophy. This feat involves executing Gouge, Wicked Wheel, and Rook's Gambit while airborne, before smoothly landing on the ground.
Both Gouge and Wicked Wheel will already be accessible, and acquiring Rook's Gambit will demand 120 Ability Points. It is advised to first procure Rook's Gambit using 120 Ability Points before attempting to obtain the trophy.
Improve your skills and become a true Wicked Wheel expert with a total of 1525 Ability Points. Mastery enables the ability to be linked with another impressive Eikon, a crucial requirement for executing all three moves within a single time period. Players also have the option to master any of the additional two abilities.
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Prior to engaging in battle, ensure that the Garuda Eikon is equipped with the two abilities that have not yet been mastered. Following this, proceed to equip the mastered ability, specifically Wicked Wheel in this instance, to a different Eikon such as the Phoenix.
Identify an appropriate opponent, preferably one of considerable size with a substantial hitbox, such as the Bighorn located in Rosaria. The enlarged proportions of the enemy increase the likelihood of successful execution of the moves rather than them failing to connect.
Now, start by jumping off the enemy using X, execute Wicked Wheel while using Phoenix, and then switch to Garuda. Input the commands for Rook's Gambit, followed by Gouge.
Successfully executing all three moves and making contact with the enemy before Clive's landing on the ground will earn you the Never Coming Down trophy. Keep in mind that each attack must connect with the enemy for the sequence to be valid.
The exclusive release of Final Fantasy 16 is now accessible on the PlayStation 5.