The Dynamism of Tears of the Kingdom
One of the greatest strengths of Tears of the Kingdom lies in how malleable its gameplay can be with a little creative thinking. Beyond the unique weapons, vehicles, and machines players can create using Ultrahand, Fuse, and Recall, the depth of the game’s physics engine means it’s possible for players to interact with the game’s items and other objects in surprising ways. However, that dynamism also means items and objects might not always behave like players expect, which can especially prove disastrous when said objects can blow up in their face.
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The Hilarious Demises of Players
Aside from being a decent PSA about the dangers of bomb barrels, this comedic end is one of countless hilarious demises players have suffered thanks to Tears of the Kingdom’s unpredictable open-world. Between the game’s physics, the occasional bugs, and players just goofing up, most players have seen their Link die in less than dignified fashion at least once, whether it be due to a glitchy trampoline or trying to dive into the Depths next to a falling object.
The Immense World of Tears of the Kingdom
Not only is The Legend of Zelda: Tears of the Kingdom one of the most popular games of the past year, it’s also one of the biggest. Its version of Hyrule is so vast and deep that players can easily sink hundreds of hours into exploring it all. Which means it’s only a matter of time before someone else manages to die an unexpected death, regardless of whether or not explosions are involved.