Fans have extensively analyzed every aspect of Metal Gear Solid Delta: Snake Eater due to its nature as a remake. The original game, Metal Gear Solid 3: Snake Eater, was widely adored thanks to its exceptional gameplay and the outstanding performances of renowned voice actors like David Hayter, making it the pinnacle of the franchise. It's safe to say that without the involvement of franchise creator Hideo Kojima, the game would face significant challenges.
However, while the spotlight is often on Kojima's contribution, there are smaller details about the game that remain overlooked. Easter eggs, for instance, have always been a crucial part of the Metal Gear Solid franchise, and this holds true for Metal Gear Solid 3: Snake Eater. These hidden gems not only offer moments of levity but also showcase the developers' attention to detail. Removing them from Metal Gear Delta: Snake Eater would compromise the game's overall tone.
Metal Gear Solid 3: Snake Eater Is Full Of Easter Eggs
Hideo Kojima has a knack for including Easter eggs in all his projects, whether they be nods to the Metal Gear franchise or entirely unrelated properties. In Metal Gear Solid 3: Snake Eater, players can discover 64 Kerotan frog dolls scattered throughout the game's levels. Shooting all the dolls or completing the game without a single alert unlocks the infamous Stealth Camouflage, which increases Snake's Camo index to 100% in any environment. These Kerotan dolls are just one example of the many Easter eggs that can be found in the game, allowing players to unlock special items and secrets.
However, not all the Easter eggs in Metal Gear Solid 3: Snake Eater are useful. For example, pressing certain buttons in the main menu can cause different effects, such as speeding up or slowing down Snake's CQC animations or changing the background entirely. While these Easter eggs don't contribute to players' success in the game, they do add an element of fun and playfulness to an otherwise ordinary menu screen.
There Should Be Breaks In Metal Gear Solid Delta: Snake Eater's Relatively Serious Tone
The Easter eggs sprinkled throughout Metal Gear Solid 3: Snake Eater offer a refreshing break from the game's serious tone. Whether it's Ivan Raidenovitch Raikov's playful nod to Raiden or Snake's humorous musings on his fate in a cardboard box, these moments remind players that they're playing a video game. Even the gruesome Guy Savage nightmare sequence provides a brief respite from the intense, emotionally charged missions that Snake undertakes. Without these lighthearted moments, the game would have been a much darker, more somber experience.
To maintain the tone of the original game, Metal Gear Solid Delta: Snake Eater should incorporate new Easter eggs while paying tribute to the old ones. While it's important to preserve classic Easter eggs for posterity, the remake should also use them as inspiration for fresh ideas. As the game takes shape, it's essential that developers don't overlook the small details that make the Metal Gear Solid series so beloved. Metal Gear Solid Delta: Snake Eater is currently in development for PC, PS5, and Xbox Series X/S.