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How to Start The Forty Thieves QuestThe Forty Thieves Walkthrough
A Dance with Thieves
Secrets, Spoken and Unspoken
Meet the King
The Forty Thieves Reward
Assassin's Creed Mirage was released with three editions: the Standard Edition, the Deluxe Edition, and the Collector's Edition. While the Collector's Edition offered additional bonuses, all editions included a special quest exclusively for those who pre-ordered the game.
Known as the Forty Thieves Quests, this investigation follows Basim as he helps Murjana search for her missing father, Ali Baba. Although distinct, the story shares several similarities with the famous tale of Ali Baba and the Forty Thieves. This article serves as a walkthrough, guiding players as they navigate the challenges and triumphs of completing the Assassin's Creed Mirage pre-order quest.
How to Start The Forty Thieves Quest
In order to access the Forty Thieves quest, gamers must first complete Basim's initial assassination task.
Unlocking the Forty Thieves questline requires players to finish the Branching Out mission. Once they have spoken to Roshan and successfully completed the mission, a mysterious letter will become visible at the Harbiyah Bureau. As soon as players read the letter, the questline for the Forty Thieves will begin.
The Forty Thieves Walkthrough
The Forty Thieves quest includes several missions:
A Dance with Thieves
Secrets, Spoken and Unspoken
Meet the King
A Dance with Thieves
After reading the letter, gamers are required to meet Murjana, the daughter of Ali Baba, at the Pomegranate Gate located south of the Karkh district. Murjana requests the assistance of a Hidden One to locate her missing father, a renowned merchant. Gamers are instructed to accompany Murjana and travel to the wilderness where the hideout of the Forty Thieves is situated.
Upon arriving at the hideout, players must eliminate the thieves positioned around the entrance. It is advised to approach this section of the mission with stealth, prioritizing the elimination of the guards positioned above before dealing with those near the door. The ground level provides sufficient cover with multiple bushes, enabling Basim to discreetly assassinate the guards. Regrettably, players will discover the lifeless body of Ali Baba near the scene.
Secrets, Spoken and Unspoken
Players are required to return to Karkh and rendezvous with Murjana at Ali Baba's estate for the funeral. Within the premises, players will have the opportunity to discover numerous hints on how to gain access to the hideout, including the enchantment phrase: Open Sesame. Alternatively, Murjana will provide this information at a later point.
During a cutscene featuring Murjana, Basim will notice the thieves' emblem imprinted beside her residence. This was deliberately left by the thieves as a signal for others to seize her during the night. To mislead them, players must mark symbols on four other doors. Activating Eagle Vision is necessary to confirm the specific households that require marking.
After crafting the doors, players need to ascend a pole and wait for nightfall. Once night falls, they must eliminate all the bandits. Once this task is completed, they must then confront the intruders who have managed to infiltrate Ali Baba's Estate. This particular stage of the mission involves facing a considerable number of enemies, so players are strongly advised to replenish their healing items and ammunition prior to engaging in combat.
Just outside Ali Baba's Estate, where Basim first encounters a group of thieves, there is a palm tree surrounded by bushes. This tree provides a source of food that Basim can consume to restore his health in case of an urgent situation.
Meet the King
The leader of the thieves has instructed them to locate and eliminate Murjana, so Basim needs to find and eliminate him. Players must go back to the hideout. They can now enter as they know the correct words to open the door. Before opening the door, gamers must eliminate several guards who have gathered around it.
The hideout is relatively small, but there are numerous enemies inside. Basim can easily eliminate two guards near the entrance by performing a Chain Assassination. Then, they can continue moving forward until they reach a large round room - this is where they will encounter the King of Thieves.
The main room of the Forty Thieves' hideout comprises two levels. Prior to confronting the boss on the lower level, gamers are advised to eliminate the adversaries situated on the upper level. Executing a stealthy approach to dispose of these enemies is highly recommended, as the King of Thieves will remain oblivious to their demise, thereby preventing immediate engagement in combat. Once the guards have been dispatched, the time has come to face the King of Thieves.
The Forty Thieves Reward
The King of Thieves possesses a formidable sword engulfed in flames, capable of igniting Basim in a blazing conflagration. Should this transpire, players are urged to swiftly trigger the Dodge button to execute a nimble roll. Subsequently, engaging him in combat would require the same approach as confronting any ordinary guard. Fortunately, vanquishing him should not prove excessively challenging, as he lacks any supplementary special attacks.
After eliminating the King of Thieves, Murjana expresses her gratitude towards Basim for his relentless efforts, thus concluding The Forty Thieves storyline. As a token of appreciation, gamers will be rewarded with the esteemed King of Thieves costume. However, before departing from the hideout, it is strongly recommended to activate Eagle Vision in order to thoroughly examine the room as it is replete with an abundance of treasure and valuable items stashed within chests and various other containers.
Assassin's Creed Mirage is available on PC, PS4, PS5, Xbox One, and Xbox Series X/S.