The Ultimate Cyberpunk 2077 Johnny Silverhand Build: Unleash Your Inner Rebel

The Ultimate Cyberpunk 2077 Johnny Silverhand Build: Unleash Your Inner Rebel

Unleash the power of Johnny Silverhand in Night City with the ultimate build! Dominate with top-tier weapons like Malorian Arms 3516, Archangel, and Erebus Maximize Reflexes, Technical Ability, Cool, and Body attributes Master incredible perks and equip advanced cyberware for an unbeatable advantage!

The Night City and Arasaka nuker, Johnny Silverhand, is a beloved character in Cyberpunk 2077, and fortunately for V, he resides in their mind. It's nearly impossible not to admire Johnny Silverhand, especially since he's portrayed by the captivating Keanu Reeves. Given the popularity of this Cyberpunk 2077 character, many players may be eager to transform their V into a permanent Samurai rockerboy with occasional tendencies towards terrorism, just like Johnny Silverhand.

This guide intends to cover the essentials in order for V to embody Johnny Silverhand in Cyberpunk 2077. It includes tips on utilizing his favored and iconic weapons, as well as acquiring the appropriate Cyberware and Perks to fully emulate the legend himself. While this build can be formidable, it's important to note that it is not an unstoppable force against the corporate powers in Night City.

Best Weapons

The Ultimate Cyberpunk 2077 Johnny Silverhand Build: Unleash Your Inner Rebel

Malorian Arms 3516

To bring Johnny Silverhand to life and empower V with his legendary abilities, a collection of indispensable weapons is required. These extraordinary firearms serve as undeniable proof that the rockerboy's prowess remains unparalleled, even after an astounding span of 54 years since his initial demise. Players will undoubtedly find themselves drawn to these three remarkable weapons, ensuring they become an integral part of their loadout. And the first weapon that deserves a special mention is none other than Johnny's iconic pistol, the Malorian Arms 3516.

Defeat Grayson in the Chippin’ In Side Job to loot the Malorian Arms 3156 from his body.

Custom-made for Johnny Silverhand. The guy had taste.

Gun Type

Power Pistol

Attack Speed

3.33

Damage

81.09

Reload Speed

1.35

Effective Range

36

Weapon Handling

5.36

Effects

  • +150% Headshot Damage Multiplier
  • +25% Armor Penetration

This gun is practically essential for this build when one considers that it’s Johnny’s iconic piece. This weapon was made for Johnny, so wielding it seems only right.

Archangel

Kerry gives V this weapon during the A Like Supreme Side Job.

A piece of art that should never waste away in a display case.

Gun Type

Power Revolver

Attack Speed

1.87

Damage

101.57

Reload Speed

0.89

Effective Range

42

Weapon Handling

4.48

Effects

  • +200% Headshot Damage Multiplier
  • +25% Armor Penetration
  • +20% Shock Chance

A weapon that combines the power of an angel and the attitude of a devil. With its full-auto mode, you can unleash bullets in sync with the rhythm of Samurai's "Archangel". Quick successive hits will bring enemies down to the ground.

Even in 2077, Kerry Eurodyne, the former member of Samurai, is still alive and active. And if Johnny wants to reunite the band, what better way than to equip him with Kerry's legendary revolver, adding to his collection of Samurai weapons in Cyberpunk 2077?

Erebus

Find the Erebus blueprints and the behavioral system component during the Somewhat Damaged Mission. (Cyberpunk 2077: Phantom Liberty exclusive)

For those unafraid to pry open forbidden pathways…

Gun Type

Power Submachine Gun

Attack Speed

6.02

Damage

61.23

Reload Speed

1.80

Effective Range

18

Weapon Handling

5.53

Effects

  • +100% Headshot Damage Multiplier
  • +25% Armor Penetration

The rounds discharged by this weapon possess the dark energy emanating from beyond the Blackwall. Particularly formidable when faced with adversaries of diminished vitality.

Given Johnny's demise while wielding both a Militech SMG and his trusted Malorian, it is fitting that he acquires a Militech SMG for this configuration. The optimal choice for this role is undoubtedly the Erebus, which aligns well with the narrative by featuring a Rogue AI sourced from the Blackwall—an aspect that intrigues Johnny as he seeks knowledge for his counterpart, Alt Cunningham.

Best Attributes

The Ultimate Cyberpunk 2077 Johnny Silverhand Build: Unleash Your Inner Rebel

Attributes play a vital role in Cyberpunk 2077, enhancing build progression by unlocking new Perks when different Attributes are prioritized. Additionally, Attributes provide players with a bonus to their overall stats and grant them specific action and dialogue choices. To optimize Johnny's performance, it is advisable to adhere to the following Attributes:

Reflexes (20)

+0.5% Crit Chance per Attribute Point

Grants proficiency with Submachine Guns, advanced movement, and quick, observant remarks in dialogue.

Technical Ability (20)

+2 Armor per Attribute Point

Cool (20)

Enhances mastery of Explosives and integration with advanced Cyberware, while also granting expertise in unlocking mechanisms, overriding devices, and displaying proficiency in tech-related dialogues.

+1.25% Crit Damage Per Attribute Point

Greater abilities with Handguns, and gives players stealthy advantages, as well as subtle or street-smart dialogue choices.

Body (18)

+2 Max Health per Attribute Points

Increases tank-like powers. Allows players to open doors by force, rip off turrets, and use intimidating or solo-trained dialogue choices.

Intelligence (3)

+1 Max RAM per 4 Attribute Points

Not essential for the build, as players won’t use RAM or any Perks in the Intelligence tree.

Relic (4)

Only 2 Perks in the Relic perk tree will benefit players, and will only be available to those with Cyberpunk 2077: Phantom Liberty.

Best Perks

The Ultimate Cyberpunk 2077 Johnny Silverhand Build: Unleash Your Inner Rebel

Body Perks

Johnny Silverhand possesses a multitude of talents, making it essential for him to acquire the most advantageous Perks available in Cyberpunk 2077. By utilizing this diverse selection of Perks, players can fully unleash the latent potential of the Johnny Silverhand build. This enables them to harness true dominance by synergizing their weaponry with a selection of innovative Perks, thereby enhancing their damage capabilities to achieve superior outcomes.

Perk Title

Description

Painkiller

Unlocks slow Health Regen in combat.

Comeback Kid

+1% Health Regen Rate for each percent of missing Health.

Dorph-Head

+100% Mitigation Chance for 2 seconds when using Blood Pump cyberware or a Health Item.

Speed Junkie

+60% Health Regen Rate while sprinting.

Army of One

+10% Health Regen Rate for each nearby enemy.

Adrenaline Rush 3/3

+35 max Health +20% Health Regen bonus to all Health Regen effects from all sources Unlocks Adrenaline Rush mode Blood Pump cyberware and Health Items now also give Adrenaline equal to 30% of max Health (up to a max of 50% max Health).

Unstoppable Force

When Adrenaline Rush is active: Gain immunity to movement penalties and non-damaging Status Effects such as Knockdown, Blinding, etc.

Juggernaut

When Adrenaline Rush is active: +20% movement speed, +10% damage.

Calm Mind

When Adrenaline Rush is active: +3 sec. delay before Adrenaline begins to decay.

Reflexes Perks

Slippery

The faster you move, the more difficult for enemies to shoot you. Effect increases when Dashing, dodging, sliding, sprinting, and vaulting.

Muscle Memory

Allows you to reload weapons while sprinting, sliding, and vaulting

Multitasker

Allows you to shoot while sprinting, sliding, and vaulting.

Power Slide

Increased slide distance.

Dash 2/2

−20% Stamina cost for dodging and dashing. Unlocks the ability to Dash.

Can't Touch This

+100% Mitigation Chance when performing a Dash.

Steady Grip

Allows you to shoot while Dashing.

Air Dash 3/3

−20% Dash Stamina cost. +20% Dash speed. Unlocks the ability to Dash in mid-air.

Aerial Acrobat

Improves midair maneuverability.

Tailwind

+25 Stamina from performing Air Dashes and Double Jumps.

Ready, Rested, Reloaded 2/2

−10% Stamina cost for shooting AR and SMGs. +30% reload speed when above 50% Stamina.

Mind Over Matter

−25% Recoil when aiming.

Spice of Life

+15% weapon swap speed, −30% bullet spread briefly after swapping weapons.

Tunnel Vision

+20% Effective range and accuracy.

Sharpshooter 3/3

+15% aim speed. Improved weapon control. Each successful shot grants a stack of Sharpshooter, +7% Stamina regeneration for 2 sec. per stack. Stacks 7 times. New stacks reset duration. All stacks are removed when the duration ends.

Spray and Pray

−10% Stamina cost for hip-firing.

Gundancer

Aiming no longer slows movement. Allows you to shoot while vaulting.

Practice Makes Perfect

+7% Crit Chance and Crit Damage per stack of Sharpshooter.

Technical Ability Perks

All Things Cyber 2/2

+10% to all cyberware stat modifiers −20% Cyberware Capacity cost for cyberware in the Integumentary System and Skeleton

Renaissance Punk

+4 Cyberware Capacity for each Attribute at 9 or higher

Chrome Constitution

−5% incoming damage if all Integumentary System and Skeleton cyberware slots are filled

License to Chrome 3/3

+10% to all cyberware stat modifiers. +40 Armor Unlocks a new cyberware slot for the Skeleton. All Skeleton cyberware has boosted stats.

Ambidextrous

Unlocks a new cyberware slot for your Hands.

Cyborg

15% reduced Cooldowns for all cyberware if all available slots are filled.

Extended Warranty

+15% duration for all cyberware effects.

Built Different

Unlocks Cellular Adapter cyberware. It can be purchased and installed at Ripperdoc clinics. This Perk is required to use it properly.

Edgerunner

Allows you to exceed your Cyberware Capacity by up to 50 points, but at the cost of −0.5% max Health per point over capacity. When you neutralize an enemy during combat, there is a 0.1% chance for each point you are over capacity that you will break into a Fury. In this state, you gain:

  • +10% damage,
  • +30% Crit Chance
  • +50% Crit Damage

Duration: 12 sec.

Glutton For War

5% instant recharge of Health Items and Grenades after neutralizing an enemy.

Health Freak 2/2

+8% recharge speed for Health Items and grenades. +1 Health Item charge, +150% recharge speed for Health Items outside combat.

Borrowed Time

+100% instant recharge of a Health Item after neutralizing an enemy if you are below 25% Health and have no charges remaining.

Pyromania 1/3

+8% recharge speed for Health Items and grenades.

Cool Perks

Feline Footwork

When crouched:

  • +15% Movement Speed
  • +15% Mitigation Chance

Ninjutsu 1/3

+15% Movement Speed.

Killer Instinct

+25% damage with knives, axes, and silenced guns outside of combat. They also provide a preview of the estimated damage.

Focus 2/2

+10% Headshot and Weakspot damage Unlocks Focus mode. This mode automatically activates when you aim while at full Stamina. While active:

  • No Stamina cost for shooting, allowing for more accurate shots.

When it ends:

  • −40 Stamina

Duration: 2.5 sec.

Head to Head

While Focus is active, neutralizing an enemy with a ranged attack resets its duration.

No Sweat

−50% Stamina cost from Focus for each enemy neutralized while it was active.

Rinse and Reload

+10% Reload speed for your next reload after neutralizing an enemy while aiming. Stacks 2 times. The stack resets to 0 whenever you start aiming.

Deadeye 3/3

+10% headshot and weak spot damage. −25% Stamina cost for shooting Unlocks Deadeye mode, which is active above 85% Stamina. When active: +25% headshot damage, +25% weak spot damage, no bullet spread.

Long Shot

When Deadeye is active, your shots always deal full damage regardless of distance.

California Reaper

+30% Stamina after neutralizing an enemy via headshot or weak spot.

High Noon

When Deadeye is active:

  • +35% reload speed for your next reload after neutralizing an enemy via headshot or weak spot. Effect available for 3 sec.
  • Slows time by 50% during reload.

Quick Draw

+30% weapon swap speed when swapping to Pistols, Revolvers, Precision Rifles, and Sniper Rifles, +30% Stamina when swapping during combat.

Nerves of Tungsten-Steel

When Deadeye is active: guaranteed critical hits for headshots and weak spots, increased damage as distance increases (max +25%).

Run 'N' Gun

Hip-firing does not consume Stamina. When Focus is active +25% Movement Speed.

Relic Perks

Vulnerability Analytics

During combat, you can now detect Vulnerabilities in enemy Armor and Cyberware. Hitting Vulnerabilities gives:

  • 100% Crit Chance
  • +25% Armor penetration Weakspot damage bonuses

Dealing enough damage to a Vulnerability will cause it to explode, generating an EMP blast that damages enemies within 3 meters.

Machine Learning

Destroying an enemy's Vulnerability grants:

  • +10% frequency of new Vulnerabilities appearing
  • +5% Crit Damage against Vulnerabilities

Duration: 25 seconds. Effects and duration can stack 5 times. Reaching max stacks doubles these effects.

Best Cyberware

The Ultimate Cyberpunk 2077 Johnny Silverhand Build: Unleash Your Inner Rebel

The use of Cyberware is prevalent in Night City, particularly in the world of Cyberpunk 2077. Players will require top-notch Cyberware to ensure that Johnny Silverhand is ready for any battle. Aside from his wine-red sunglasses, Johnny's distinct characteristic is his silver left arm, making Cyberware an integral part of his genetic makeup and preventing him from succumbing to Cyberpsychosis, thus transforming him into a Cyberpsycho.

Most, if not all, Cyberware can be purchased from any Ripperdoc in Night City, provided players have the Street Cred, the Level requirement, and the Eurodollars.

Operating System

Militech “Apogee” Sandevistan

Effects (when active)

(Slows time by 85% (you are not slowed)

  • +10% headshot damage
  • +9 Crit Chance
  • +13% Crit Damage

Effects (when active and neutralizing an enemy)

+20% extended duration +22% Stamina Max Duration 8 seconds Cooldown 30 seconds

Reflexes Attuned

+0.1 second duration with this Cyberware per Reflexes Attribute Point

Face

Kiroshi “The Oracle” Optics

Effects (when scanning)

  • Highlights enemies within 17.5 meters, including enemies behind cover.
  • Highlights cameras and turrets within 35 meters.
  • Highlights explosive devices and traps near your crosshair and within 26 meters.

These effects remain active for 60 seconds after scanning.

  • 10x optical zoom when scanning or aiming.
  • +3.1 Health
  • +3.1 Bonus damage against enemies at full health.

Body Attuned

+0.5 Health per Body Attribute Point.

Hands

Shock Absorber

Effects

  • -20% recoil
  • +3.1 Health
  • +2.5% Melee Damage Resistance

Cool Attuned

+0.2 headshot and weakspot damage per Cool Attribute Point.

Microgenerator

Effects

Reloading an empty weapon causes the next shot to release an electroshock that deals up to 240 Electrical damage to enemies near the point of impact. Electroshock damage increases with the number of bullets reloaded (max. 5 bullets).

  • +3.1% Explosive Damage
  • +2.2% Reload Speed

Intelligence Attuned

+0.05% to all dealt damage per Intelligence Attribute Point.

Circulatory System

Blood Pump

Effects

Functions as a powerful Health item. Instantly restores 85 Health, then regenerates 17 Health per second for 6 seconds.

  • +2.5 Quickhack Damage
  • +3.1% Damage Over Time

Technical Ability Attuned

+0.1% Health item efficiency per Technical Ability Attribute Point.

Clutch Padding

Effects

  • -18% Stamina cost for shooting.
  • +2.2% Reload Speed
  • +5.2% Aim Speed

Body Attuned

+0.5% Health per Body Attribute Point.

Second Heart

Effects

+100% Health when your health reaches 0. Cooldown 240 seconds.

  • +3.1% Explosion Damage
  • +3.1% Grenade Recharge Speed

Body Attuned

+0.5 Health per Body Attribute Point.

Legs

Reinforced Tendons

Armor

44

Effects

Press X/A/Spacebar in mid-air to perform a double jump.

  • +1.6% Health Regen Bonus
  • +0.8% Explosion Damage Resistance

Reflexes Attuned

+0.1% Crit Chance per Reflexes Attribute Point.

Integumentary System

Subdermal Armor

Armor

49

Effects

  • 1.6% Decreased enemy vision
  • +3.1 Health

Technical Ability Attuned

+0.5 Armor per Technical Ability Attribute Point.

Pain Editor

Armor

108

Effects

  • -7% all incoming damage
  • +0.6% Mitigation Chance
  • +2.5% Damage Over Time Resistance

Cool Attuned

+0.1% damage reduction per Cool Attribute Point

Shock-N-Awe

Armor

92

Effects

Whenever you take damage, you have a 10% chance to release a large electroshock that deals 500 damage to nearby enemies.

  • +0.8 Explosive Damage Resistance
  • +3.1% Explosion Damage

Technical Ability Attuned

+0.25% activation chance for this Cyberware per Technical Ability Attribute Point.

Nervous System

Kerenzikov

Effects

Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3.5 seconds when you aim a ranged attack during a slide, dodge or Dash. Cooldown: 6.5 seconds.

  • +2.2% Reload Speed
  • +3.1% Weapon Handling

Reflexes Attuned

+0.1% Crit Chance per Reflexes Attribute Point.

Synaptic Accelerator

Effects

Slows time by 50% for 3.5 seconds when enemy detection reaches 50%. Cooldown: 60 seconds.

  • +1.6% Decreased enemy vision
  • +6.2 Bonus Stealth Damage

Cool Attuned

+0.2% headshot and weakspot damage per Cool Attribute Point.

Adrenaline Converter

Effects

  • +40% movement speed for 7 seconds when entering combat.
  • +3.1% Explosion Damage
  • +3.1% Damage Over Time

Cool Attuned

+0.2% headshot and weakspot damage per Cool Attribute Point.

Skeleton

Scar Coalescer

Armor

34

Effects

  • +22% Armor when below 50% Health
  • +4.7 Armor
  • +2.5% Damage Over Time Resistance

Body Attuned

+0.5 Health per Body Attribute Point.

Bionic Joints

Armor

120

Effects

  • +1.6% Decreased enemy vision
  • +2.2% Reload Speed

Technical Ability Attuned

+0.5 Armor per Technical Ability Attribute Point.

Kinetic Frame

Armor

97

Effects

  • +18% Mitigation Chance when Stamina is above 85%
  • +1.6% Health Regen Bonus
  • +3.1% Headshot Damage Multiplier

Reflexes Attuned

+0.1% Crit Chance per Reflexes Attribute Point.

Cyberpunk 2077: Phantom Liberty is out now for PC, PlayStation 5, and Xbox Series X|S.

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