Unleashing the Ultimate Cyberpunk 2077 Patch: Quest Triumphs and Beyond!

Unleashing the Ultimate Cyberpunk 2077 Patch: Quest Triumphs and Beyond!

Cyberpunk 2077 Patch 163, the latest update, is here! This highly-anticipated patch tackles questline glitches and technical hiccups, bringing improved gameplay and visuals Get ready for an enhanced Cyberpunk experience!

The latest update patch for Cyberpunk 2077 has been released, focusing on addressing various issues related to the game's quests and open world. Although the game had a rocky launch in 2020, CD Projekt Red has been working diligently to fix bugs and glitches through downloadable updates. The most significant update was released last year when the game transitioned to the current generation of consoles. However, the development team still has some wrinkles to iron out. Recently, in April, another update was released, mainly focusing on enhancing the game's ray-tracing support on PC with the introduction of Overdrive Mode. This allowed players with high-end gaming machines to push the game to its limits and enjoy the visually stunning Night City with improved graphical fidelity. Now, two months later, CD Projekt Red is launching another update, aiming to introduce smaller quality-of-life improvements across all available platforms.

Patch 1.63 for Cyberpunk 2077 was released today, bringing numerous fixes for quest-related issues on PC, PS5, and Xbox Series X/S systems. These fixes address various problems, including a phone call that would get stuck on the screen, V experiencing flatline during the "I Walk the Line" quest, and V's journal lacking objectives in the "Gimme Danger" subplot. Additionally, improvements have been made to the game's open world, such as fixing the issue where certain Gigs wouldn't start after V reaches their location and ensuring that the appropriate subtitles are displayed when players pass NPCs in Rancho Coronado.

The user interface of Cyberpunk 2077 has also received attention in Patch 1.63. For instance, the warning message "Enemy hack in progress" will no longer erroneously appear when transferring money, and items will no longer become unusable after opening the map. Furthermore, system-specific fixes have been implemented, such as resolving the game crash issue that occurred at launch for PC users using Razer Chroma peripherals and adjusting the number of available save slots on the Xbox Series X/S.

This may be the final update patch for Cyberpunk 2077 in the near future, as CDPR is currently directing its efforts towards the upcoming Phantom Liberty DLC. While eagerly anticipating the launch of the new story campaign in September, fans can now download Patch 1.63 for Cyberpunk 2077, which introduces numerous fixes and enhancements across all major gaming platforms.

Cyberpunk 2077 1.62 Update Patch Notes

Quests

Fixed an issue where selecting a blue dialogue option while calling Mitch twice could cause the call to be permanently stuck on the screen.

All Along the Watchtower - Fixed an issue where V gets flatlined after crossing the border.

Chippin' In - It is now possible to examine all of the clues on Ebunike before becoming detected.

Gimme Danger - Fixed an issue where there were no objectives left in the journal.

I Walk the Line - Fixed an issue that could cause V to randomly flatline during the quest.

Fixed a bug where Panam would not appear in front of the garage and instead spawned inside the motel. Additionally, resolved an issue where the dialogue with Skippy would not activate after achieving 50 kills, and players were unable to unequip Skippy.

Fixed a bug that caused Rogue to disappear from the couch in Atlantis, preventing players from progressing. Additionally, resolved an issue where players were unable to complete the "Defeat the cops" objective due to the absence of cops at the designated location.

Fixed a bug where holograms and platforms in the parade would disappear after loading an Auto Save. Additionally, resolved an issue where Takemura failed to initiate the parade mission by not making the necessary call.

Pyramid Song - Resolved the problem of Judy suddenly disappearing underground upon entering the church.

Search and Destroy - Takemura will now relocate to his designated hiding spot instead of awkwardly remaining in the center of the room during Arasaka's assault.

Sex on Wheels - Fixed an issue where the Quadra Turbo-R V-Tech spawned underground, blocking progress.

Small Man, Big Mouth - Enemies and the van now spawn correctly.

The Heist - Fixed an issue where Jackie wasn't present in front of the Afterlife.

With a Little Help from My Friends - Fixed an issue where the Nomads weren't present at the train station.

Open World

Fixed some instances where some gigs were stuck in the "Undiscovered" stage and didn't start after approaching the area.

Fixed a bug that caused regular subtitles to be displayed instead of overhead subtitles for certain crowd NPCs in Rancho Coronado.

In the Gig: Bloodsport, players will no longer see their character reflected facing backwards when looking in the mirror in the dojo bathroom.

Fixed a bug in the Gig "Last Login" where players could acquire the quest item prematurely, disrupting the mission's progression. Additionally, resolved an issue in the Gig "Going-away Party" that prevented players from entering the car with Flavio.

Fixed a bug that previously caused the "On a Tight Leash" gig to become unplayable with no further objectives after its completion.

Gig: Serial Suicide - Resolved a bug that caused the quest to reactivate and become stuck on the "Steal the CCTV footage" objective after its completion.

Reported Crime: Blood in the Air - Addressed a glitch that resulted in the quest being stuck on the "Search the crate" objective, even after successfully searching the crate.

Reported Crime: Comrade Red - Fixed an issue where it wasn't possible to search the stash.

UI

Fixed an issue where, while transferring money or data, the UI showed the "Enemy hack in progress" text.

Fixed an issue where devices could become unusable after opening the map.

Fixed an issue where the FSR toggle wasn't grayed out after restarting the game with Dynamic Resolution Scaling on.

Visual

Fixed an issue where some surfaces had color artifacts when Path Tracing was enabled.

Fixed an issue where bright, colorful flashes appeared at the edges of certain objects when DLSS was enabled.

PC-specific

Fixed a crash that occurred on launch when using Razer Chroma.

Fixed an issue where Photo Mode screenshots could appear as empty files and brought them back to their original folder location.

Improved performance of DLSS Frame Generation on AMD CPUs.

Console-specific

We have made adjustments to the save slot limits on Xbox. Now, players will have the option to create up to 20 manual saves and 10 Point of No Return saves. However, if you currently have more saves than the new limit allows, you will need to delete some in order to make room for new ones.

Addressed an issue affecting performance on Xbox Series X|S after playing for an extended period of time.

Miscellaneous

Photo Mode stickers and frames will now properly appear on screenshots.

Padre will now recognize Corpo and Nomad V in the intro holocall.

REDmod

Allowed deploying mods from a listing file.

Updated command help texts.

Cyberpunk 2077 is available now for PC, PS4, PS5, Xbox One, and Xbox Series X/S.