Kingpin, a three-Cost four-Power Pool three card in Marvel Snap, possesses the unique ability to annihilate all enemy cards in his current location during the sixth round, provided they have been relocated there. Despite its lack of novelty, Kingpin maintains an unpredictable dynamic with the META. While it may not guarantee success in all destroy decks, Kingpin has the potential to revolutionize gameplay when utilized strategically. This guide aims to shed light on harnessing Kingpin's potential to construct a remarkably reliable control deck in the world of Marvel Snap.
The Best Deck for Kingpin
Card | Cost | Power |
Kingpin | 3 | 4 |
Polaris | 3 | 5 |
Magneto | 6 | 12 |
Aero | 5 | 8 |
Storm | 3 | 2 |
Juggernaut | 3 | 3 |
Silver Surfer | 3 | 2 |
Gamora | 5 | 7 |
Sunspot | 1 | 0 |
Professor X | 5 | 3 |
She-Hulk | 6 | 9 |
Daredevil | 2 | 2 |
A recommended combination for Kingpin entails a control deck involving Polaris and Magneto. To replicate this particular arrangement, players must form a team comprising Kingpin, Polaris, and Magneto, along with Daredevil, Storm, Juggernaut, Silver Surfer, Gamora, Sunspot, Professor X, She-Hulk, and Aero.
Here’s how players should use these cards’ synergies:
Sunspot: Use it as a starter to salvage unspent Energies.
Storm: Have her block a lane and control enemy movement.
Polaris: Let her bring one or two-Cost victims for Kingpin (or move them away).
Magneto: Drop as a final-round card to decide the winning lane. (Magneto draws all opposing three to four-Cost cards.)
Daredevil: Play him before turn five to assess Snap opportunities.
Silver Surfer: Have him buff all other three-Cost cards.
Gamora: Exploit her ability when the opponent is forced to play cards to her lane.
Juggernaut: Let him disrupt the enemy’s strategy by moving their cards.
Professor X: Block a lane with this card to minimize RNG-based movements.
Aero: Use her to lure enemy cards into Kingpin’s location.
She-Hulk: Reduce her Cost by saving Energy to drop her early.
Kingpin: In the final round, destroy enemy cards with this card.
How to Play Kingpin
Kingpin proves to be a formidable card in the later stages of the game, capable of securing victory. Mastering his gameplay requires strategic preparation of the deck, particularly through the inclusion of control cards. Within the current deck configuration, Storm and Juggernaut play crucial roles in determining the lane that Kingpin must target by relocating enemy cards to different positions. Meanwhile, Polaris, Aero, and Magneto support Kingpin by attracting opposing cards to his location and subsequently eliminating them.
How to Counter Kingpin
The most effective strategy to counter Kingpin is to secure his lane with Armor. Players can strategically deploy either Armor or Professor X before the sixth round to impede Kingpin's mobility and eliminate his ability to launch a final-round attack. Alternatively, a more daring approach would involve utilizing Galactus, who has the power to annihilate all other locations, effectively putting an end to Kingpin's reign.
Alternative Cards for a Kingpin Deck
Kingpin’s ability enhances the performance of several other cards such as Invisible Woman, Shang-Chi, Iceman, and Sera. These additional cards amplify the control, counterattack, and surprise aspects of the lineup, resulting in more assertive (and less risky) outcomes.
Marvel Snap is available now for PC and mobile devices.