The Cities: Skylines 2 promotional article contained a typo that caused confusion among the community. The article suggested a significantly larger playing area than what is actually present in the game. Colossal Order, the developer, quickly corrected the mistake, but the community is still dissatisfied with the situation. Some players were already concerned that the game may have taken on too much, and this new controversy may exacerbate those fears. While previous showcases of the game have been promising, the limited playable terrain is a major point of contention, and it remains to be seen how this issue will be addressed before the game's launch in September.
According to Colossal Order, Cities: Skylines 2 will feature maps that span up to 159 square kilometers, which is a correction from the previously stated 175 square kilometers. However, the community has expressed disappointment with this news, as it suggests that the actual playable area may be smaller than what was available in the original game with mods. A map comparison shared on Twitter by AgentAlways highlights this issue, as the maximum level size in Skylines 2 still falls short of the modded version of the first game. Despite this, the addition of unique buildings in Skylines 2 should provide more variety than was previously possible.
Despite the increased complexity and depth of the sequel, showcased impressively at Xbox Games Showcase, Colossal Order may struggle to alleviate the community's concerns regarding map size. While map size is not the sole determinant of a good city builder, it's understandable why some fans may feel disappointed with this aspect. However, there are still numerous reasons to look forward to the game, particularly for those who didn't manage to utilize all 81 modded tiles in the original Skylines. For those who can't wait for the sequel's release in October, Cities: Skylines is offering exciting DLC, including a noteworthy mini expansion.
Cities Skylines 2 is coming out on October 24, 2023, for PC, PS5, and Xbox Series X/S.