Cities: Skylines 2 Developer Opens Up About Major Game Regret

Cities: Skylines 2 Developer Opens Up About Major Game Regret

Get insights from the CEO of Cities: Skylines 2 as she discusses the prominent regret surrounding the game's current state, addressing growing concerns within the community.

CEO of Colossal Order, Mariina Hallikainen, has expressed her "biggest regret" about the studio's recent release, Cities: Skylines 2, citing a lack of mod support. Community frustration with the state of the game, now over four months old, remains notably high.

As the sequel to Cities: Skylines, Cities: Skylines 2 had high expectations to meet. Many players were content with the original game, which revolutionized the city-building genre in 2015, shortly after the disappointment of SimCity. In order to justify a sequel, Cities: Skylines 2 needed to offer something exceptional. However, players felt that the game was released prematurely, lacking essential features such as the Editor UI. Consequently, the community has been critical of Colossal Order since October, leading Hallikainen to address the toxicity among Cities: Skylines 2 fans.

The CEO of Colossal Order, Mariina Hallikainen, recently addressed the ongoing issues with Cities: Skylines 2 on Steam. Hallikainen expressed her disappointment with the lack of modding support for the game, referring to it as her "biggest regret." Despite the initial intention for full modding support upon release, the studio had to prioritize fixing performance issues as the release date approached.

Cities Skylines 2 Supply Chain Industry - The 'Biggest Regret' of Cities: Skylines 2

Cities Skylines 2 Supply Chain Industry - The 'Biggest Regret' of Cities: Skylines 2

The community expressed disappointment when it was revealed that Cities: Skylines 2 would not have mod support upon its launch. Confusion arose when it was announced that the game would be using a new proprietary content platform called Paradox Mods instead of the familiar Steam Workshop. However, there is hope that this decision will become clearer once mods are eventually released for Cities: Skylines 2. While Hallikainen's statement does not provide specific details, she does mention that the studio will be sharing more information about the status of modding soon, indicating that fans may not have to wait much longer.

Cities: Skylines 2 still has a ways to go before it can rival its predecessor. The original Cities: Skylines is widely regarded as one of the greatest city-building games ever created, but the sequel has yet to reach that level of acclaim for many players. However, there is hope as the foundation for a fantastic game appears to be in place. With continued dedication from Colossal Order to introduce new features, the sequel has the potential to eventually reach the same heights as its predecessor.

Editor's P/S:

The article highlights the challenges faced by Colossal Order in balancing the release of Cities: Skylines 2 with the expectations of its loyal player base. The CEO's acknowledgment of the lack of mod support as a "biggest regret" reflects the importance of player input in shaping the game's development. The community's frustration with the game's current state is understandable, given the high standards set by the original Cities: Skylines.

Despite the current challenges, there is optimism that Cities: Skylines 2 can still reach its potential. The foundation for a great game is present, and Colossal Order's commitment to addressing player concerns is encouraging. As the modding community works to create new content and the developers continue to improve the game's performance, Cities: Skylines 2 has the potential to become a worthy successor to its predecessor and a beloved city-building experience for years to come.