Shocking Revelation: Lord of the Rings: Gollum Apology Was Penned by ChatGPT AI, Stunning Report Claims!

Shocking Revelation: Lord of the Rings: Gollum Apology Was Penned by ChatGPT AI, Stunning Report Claims!

A recent report suggests that the apology for Lord of the Rings: Gollum was penned using ChatGPT, raising concerns about the dev team's lack of consent

Highlights

The Lord of the Rings: Gollum game received a negative response due to technical problems, derivative gameplay, uninteresting narrative, and poor graphics.

Nacon issued an apology for an AI-powered text generator, ChatGPT, generating the apology without the developer, Daedalic Entertainment, being aware of it. The game's tumultuous development was primarily due to limited resources and time constraints, resulting in reduced features and a hasty launch.

According to a recent report, the developer of The Lord of the Rings: Gollum game, Daedalic Entertainment, has revealed that the AI-powered text generator, ChatGPT, was responsible for generating an apology. The report further states that the developers had no prior knowledge of this apology and it was a decision made by their publisher, Nacon. In addition, employees from Daedalic Entertainment provided detailed explanations of the issues that occurred during the development of Lord of the Rings: Gollum.

Earlier this year, the licensed game received an overwhelmingly negative response, making it one of the lowest-rated games of 2023. Critics and fans alike pointed out the game's technical problems as the main contributing factor to this negative reception. Additionally, many found the gameplay to be unoriginal and uninspiring. The graphics and narrative also failed to captivate players. Consequently, the game fell short of expectations, leaving players unimpressed with this highly anticipated title. The developers have recently spoken out about the challenges faced during its development and the sources of these difficulties.

Anonymous employees from Daedalic Entertainment were interviewed by German gaming outlet GameTwo, discussing the relationship between the developers and its publisher, Nacon. One topic that arose was the apology posted on the game's official Twitter account regarding Gollum's troubled launch. Daedalic revealed that the apology was generated using the ChatGPT software, without their knowledge or involvement in its creation. They further explained that Nacon was responsible for handling the entire process.

Many gamers expressed their dissatisfaction with the apology issued for The Lord of the Rings: Gollum, attributing it to Nacon's use of ChatGPT for its creation. This reliance on AI technology was believed to have resulted in a lack of commitment and authenticity. An evident oversight in the apology was the misspelling of the game's title, referring to it as "The Lord of the Ring: Gollum" in the post.

AAA games in 2023 typically have development budgets ranging from $50 to $300 million. However, Gollum's budget was much more modest, at 15 million Euros. This limited budget and time constraints played a significant role in the game's release in its current state, according to a former senior designer. Due to these limitations, many features had to be downscaled, such as a scene where only Gollum can be seen eavesdropping on two major characters, as there was no time to animate them. Based on this report, it is possible that the blame for the game's state falls more on the game's publisher, Nacon, rather than the developers.

The Lord of the Rings: Gollum is currently available for PC, PS4, PS5, Xbox One, and Xbox Series X/S, with a Switch version planned for a later release.

Source: VGC