The release of Diablo 4 has been met with widespread praise, with fans applauding everything from the captivating gameplay to the exceptional voice acting. The game's remarkable sales figures can be attributed to its impressive world-building, build variety, and the inclusion of world bosses that add to the expansive play space. Destiny 2 can learn a thing or two from Diablo 4's inclusion of world bosses, which have been a highlight for many players. Although the two games differ in their approach to loot and character progression, the introduction of world bosses could be a game-changing addition to Destiny 2 if implemented effectively.
How World Bosses Like Diablo 4 Could Improve Destiny 2
The battle with Ashava in Diablo 4 may not be an MMO, but it certainly feels like one. Players must dodge attacks, revive each other, and whittle away at the monster's massive health bar for over ten minutes. The sense of accomplishment upon defeating the world boss is genuine, and the sight of so many players gathered around its spawn location makes for a memorable community experience - much like what Destiny 2 is known for. With Destiny 2 being even more MMO-like than Diablo 4, the addition of world bosses would be a logical choice for Bungie's popular free-to-play title. The developer has created numerous enemy types over the years, giving them plenty of options for potential world bosses. They could even repurpose final campaign foes like Callus or scaled-down Dungeon and Raid bosses for this purpose. Adding world bosses would make Destiny 2's patrol zones even more engaging and entertaining for players.
Bungie could enhance the experience of exploring each planet by introducing a unique raid boss that corresponds to the enemy race present in that area. For instance, Nessus could be home to a formidable Vex world boss while the Cosmodrome could house a lethal Fallen adversary. The world bosses could be exceedingly rare, only appearing sporadically in a particular section of the map. Prior to their arrival, players could receive a notification on their screen, urging them to head towards the zone where the world boss is located, similar to the alerts for enemy clashes.
The world boss's health could be adjusted based on the number of players fighting it, and its likelihood of dropping high-quality Exotic loot could increase depending on how quickly it is defeated. With the numerous Exotics now available and the easier accessibility of obtaining them through activities like Fishing and weekly engrams, obtaining Exotic drops from world bosses would be reasonable. Additionally, Bungie could introduce new Triumphs for defeating these bosses, and players could earn a special emblem, sparrow or ghost shell by conquering every world boss.
Introducing world bosses in Destiny 2 could revitalize old locations like Nessus and the Dreaming City, providing players with a fresh gameplay experience. While players have enjoyed collectible hunting and participating in Public Events, the novelty eventually wears off and the game can become stagnant. By adding new elements to Patrol Zones, Bungie can prevent the game from feeling stale. Taking inspiration from the world bosses in Diablo 4, incorporating similar adrenaline-pumping encounters in Destiny 2 may be worth exploring. Destiny 2 can be played on PC, PS4, PS5, Xbox One, and Xbox Series X.