Halo Infinite, the latest installment in a highly popular gaming franchise developed by 343 Industries, has been plagued by controversy since its announcement. Despite receiving positive feedback upon its release, the game has faced numerous setbacks and player complaints.
The most recent complaint from players revolves around the game's graphics, which has been a point of contention since the debut of its first gameplay trailer. Specifically, players have expressed disappointment with the implementation of the new ray-traced lighting system in Halo Infinite. This highly anticipated feature has failed to meet the expectations of many players, leading to renewed criticism of the game's visuals.
Halo Infinite’s Ray Tracing Has Many Players Feeling Unimpressed
The announcement of ray tracing coming to the PC version of Halo Infinite's Season 3: Echoes Within in late 2022 initially sparked excitement among sci-fi shooter fans. However, the implementation of this cutting-edge graphical feature has left certain players unimpressed. One of the major criticisms revolves around the limited scope of Halo Infinite's ray tracing features.
Unlike other games that fully utilize ray tracing technology by applying it to lighting throughout the entire game world, Halo Infinite only incorporates it in sun shadows, while reflections and global illumination remain unchanged. While there are noticeable improvements to lighting and shadows in outdoor levels following the ray tracing update, these changes can be extremely difficult to discern in the midst of fast-paced multiplayer matches.
Compared to Remedy Entertainment's Control, which is still considered a technological milestone in ray tracing by many gamers even after almost five years since its release, the ray-traced sun shadows in Halo Infinite are much more subdued and easily overlooked if players aren't actively seeking them out. Adding to players' dissatisfaction is the fact that ray tracing is only available in multiplayer modes and significantly impacts performance, even on high-performance PCs.
Graphical Complaints Are a Recurring Theme for Halo Infinite
Halo Infinite's lackluster ray tracing has disappointed players once again, adding to their ongoing frustration with the game's mediocre visuals. Despite its status as the flagship title for Xbox, long-time fans of the franchise have been dissatisfied with Halo Infinite's graphics ever since its initial gameplay footage was released. The trailer received backlash from players who criticized its outdated visuals, leading to the proliferation of memes mocking the game's underwhelming graphics.
The underwhelming ray tracing in Halo Infinite is not likely to lead players to abandon the game. However, the mishandled introduction and integration of this highly anticipated feature serves as just the latest in a series of mistakes for the once successful franchise. If the eventual release of ray tracing for Halo Infinite on Xbox Series X receives a similar negative response as it did on PC, 343 Industries may struggle to regain players' trust with the next installment of Halo.
Halo Infinite is currently accessible on PC, Xbox One, and Xbox Series X/S.