Highlights
Ratchet & Clank: Rift Apart is struggling to attract a large audience on its recent PC release, despite being critically acclaimed.
The game's player count on PC has been relatively low compared to other PlayStation exclusives, suggesting a lack of interest among PC gamers. The game's full-priced release on PC could be the primary factor contributing to its disappointing performance, and Sony might reconsider bringing future games to PC if this trend persists.
Ratchet & Clank: Rift Apart, previously exclusive to PlayStation, appears to be facing challenges in terms of player engagement since its recent release on PC. Despite being highly acclaimed for its dynamic action sequences and character-driven narrative, the game's transition to PC did not immediately attract a significant number of players.
Upon its initial release, Ratchet & Clank: Rift Apart received tremendous critical acclaim, with particular praise for its thrilling gameplay and compelling storytelling. The PC version also received positive reviews, which was a welcoming development in a year marred by disappointing ports like The Last of Us. Sony's continued commitment to the PC platform indicates positive progress. However, as the player numbers indicate, a well-executed port does not always guarantee massive sales.
The player numbers suggest that Ratchet & Clank: Rift Apart has had limited success in garnering a large PC audience, reaching a peak of 8,757 players on its release day. Sony has traditionally followed a strategy of delaying the PC port for several years. The recent milestone of 40 million PlayStation 5 sales implies that PC releases may experience a decline in player count over time. As more gamers acquire the console, those interested in playing Ratchet & Clank: Rift Apart may have opted for the PlayStation 5 version instead. It remains intriguing to observe if this trend persists with future PlayStation ports.
Ratchet & Clank: Rift Apart ranks as the fourth-worst PC launch among the recent PlayStation exclusives, based on the following numbers. Here is a comprehensive list of releases along with the peak number of players achieved:
- God of War (73,529)
Marvel's Spider-Man Remastered (66,436)
Horizon Zero Dawn (56,557)
The Last of Us Part 1 (36,496)
Days Gone (27,450)
Marvel's Spider-Man: Miles Morales (13,539)
Uncharted: Legacy of Thieves Collection (10,851)
Ratchet & Clank: Rift Apart (8,757)
Helldivers (6,744)
Returnal (6,691)
Sackboy: A Big Adventure (610)
With its extensive name recognition, Ratchet & Clank's performance is less than desirable, although not as disastrous as Sackboy: A Big Adventure. The game's launch at a price of $59.99 is the main reason why PC players have yet to fully embrace it.
It will be intriguing to observe how this release impacts Sony's future plans for PC. Sackboy: A Big Adventure's failure on PC and the evident underperformance of some other releases make it clear that not every game is a success for Sony. The company would not want to consistently have low-selling titles and may reconsider their PC ports if struggles persist with future games.
Ratchet & Clank: Rift Apart is available now for PC and PS5.
Source: Game World Observer, SteamDB