Highlights
Baldur's Gate 3 had a problem with players' personal story databases being too small to handle all the interactions and choices made in the game.
Larian Studios issued an emergency hotfix, increasing the size of the personal story databases to prevent save file issues.
The hotfix also re-enabled account-based cloud saves.
Baldur's Gate 3 developer Larian Studios has quickly addressed a unique issue in the massive RPG with an emergency hotfix. As a Dungeons and Dragons game, Baldur's Gate 3 offers players a multitude of choices as they explore Faerun and interact with its diverse inhabitants. However, the game's intricate systems struggled to keep up with the vast number of interactions, resulting in players' personal story databases being insufficiently equipped to handle the records.
Dungeons and Dragons, a tabletop role-playing game, grants players complete control over their characters and their interactions with the game world. Within the realm of role-playing and the lenient rules of Dungeons and Dragons, players have the freedom to make sensible choices as they see fit. However, Baldur's Gate 3 must strike a balance between player freedom and game limitations. Despite this challenge, Larian has gone to great lengths to infuse creativity into the game. Furthermore, all player choices must be meticulously recorded to ensure potential impacts on future events within the game.
Larian has confirmed that an urgent fix was required for an existing problem in Baldur's Gate 3. The personal story databases of players, which contained information about their in-game choices and actions, were insufficiently sized. Although the consequences of these databases overflowing are not specified by Larian, they did mention that save files were at risk. A hotfix (version 2.1) has been released to address this issue, expanding the personal story databases to accommodate any necessary storage capacity.
It remains unclear whether the limited storage problem actually caused any errors for players of Baldur's Gate 3. Larian does not provide any information on this, and there is no evident feedback online about the issue. It is possible that the problem was widespread, but went unnoticed by players of the game. Without additional clarification from Larian, the truth may never be known by players.
The hotfix for the personal story database in Baldur's Gate 3 version 2.1 not only addressed the issue, but it also restored the functionality of account-based cloud saves. Initially, players were unable to access the game due to problems syncing their Larian account-based cloud saves. Fortunately, this issue has been resolved, paving the way for players to continue their progress when the game launches on PlayStation 5 in early September. Despite the official launch of Baldur's Gate 3 on PC, the game's extensive size and scope mean that there will still be ongoing issues that need to be addressed. This is particularly true considering the significant number of players who have purchased Baldur's Gate 3, with millions of people venturing into the game and uncovering unforeseen possibilities. It is likely that this recent hotfix will not be the last, as the developers continue to work on improving the game's performance and addressing any future issues.
Baldur's Gate 3 Hotfix Patch Notes
Fixed an issue with save games that could occur if a save file grew too large.
Re-enabled Larian Cloud savegames.
Baldur's Gate 3 is available now on PC with a PS5 version coming September 6. An Xbox version is also in development.