The CEO of Gun, the publisher behind The Texas Chain Saw Massacre game, recently discussed the decision to focus primarily on the first movie in the franchise. While there is potential for expansion to other films in the future, the team is currently dedicating their efforts to delivering a high-quality experience based on the original source material. This marks Gun Interactive's return to the horror game genre, following the unfortunate closure of the Friday the 13th servers, and fans can expect the same level of care and attention to detail in this upcoming release.
The CEO of Gun Media, Wes Keltner, recently took to Twitter to address the lack of characters from the later Texas Chainsaw Massacre movies in their upcoming game. As it turns out, the developers only have the rights to the first movie, which also explains why the game's title has a separation between "chain" and "saw" that is absent in later entries. This is because obtaining the rights to a single movie is much simpler than securing the rights to every movie in a franchise that has spanned nearly half a century and involved multiple film studios. Keltner acknowledges that licensing in general can be a total mess, something that Gun Media is all too familiar with after their experience with Friday the 13th.
Despite this setback, Keltner does hint at the possibility of obtaining licenses for the various sequels and reboots in a subsequent tweet. He encourages fans to get hyped for the game, telling them to share it on social media, retweet, and discuss it. In his experience, Hollywood reacts more to buzz than demands. Recent trailers for The Texas Chain Saw Massacre have given fans plenty of reasons to be excited. So while the lack of characters from the later movies may be disappointing, there is still hope for the future of the game.
Early feedback from those who have had the chance to test The Texas Chain Saw Massacre game, as well as viewing the released gameplay footage, has been overwhelmingly positive. The game appears to offer a unique twist on the popular loop format seen in games such as Dead by Daylight and Evil Dead, where survivors must evade player-controlled enemies. The decision to have teams of 3v4 is a smart move, as it addresses the issue of too many players competing for the role of the killer in each match. The game will be available on PC, PS5, and Xbox Series X/S starting August 18th.