Why Scrapping This Key God of War Ragnarok Feature Could Transform the Sequel for the Better!

Why Scrapping This Key God of War Ragnarok Feature Could Transform the Sequel for the Better!

God of War Ragnarok's sequel could benefit from removing a defining character-centric feature, allowing Atreus to shine and breathe freely in the next installment

Highlights

Introducing Atreus segments in God of War Ragnarok added value to the game, providing a fresh gameplay experience and fleshing out Atreus as a character.

In terms of logistics, it would be ideal for Atreus to take on the role of the main character in the upcoming God of War game. This is mainly because of the physical distance, maturity level, and differing life stages between Atreus and Kratos.

By focusing solely on Atreus as the playable character, the gameplay experience could greatly benefit. It would open up opportunities for the creation of fresh weapons, gear, and combat mechanics that revolve around Atreus and his potential as the future of the franchise.

God of War Ragnarok exceeded expectations set by its 2018 predecessor in various ways. While maintaining the same tone, gameplay fundamentals, and setting, it introduced new combat mechanics, expansive open areas, and a host of additional characters who have the potential to play larger roles in future God of War installments. Notably, the game featured a collection of missions that allowed players to assume control of Atreus, a decision that added significant value to the overall experience. However, it is advisable not to repeat this mechanic in the next game.

The Atreus segments in God of War Ragnarok brought a wealth of benefits to the game. Given that Kratos didn't go through a significant combat overhaul, merely acquiring some new skills and a single new weapon, the inclusion of combat encounters focused on ranged and magic attacks ensured the gameplay never felt monotonous. Additionally, these sections provided depth to Atreus as a character, allowing him to embark on his own experiences and adventures apart from his father. Consequently, many speculate that Atreus may take center stage in the next God of War, a logical progression as Kratos embraces a more peaceful existence in his older age, moving away from a life of violence.

The Next God of War Should Give Atreus Room to Breathe

Why Scrapping This Key God of War Ragnarok Feature Could Transform the Sequel for the Better!

Having players embody Atreus in Ragnarok strongly suggests his return as a playable character in the next game. However, it is important for him to be the sole protagonist and not share the spotlight. While there are risks involved, there are multiple reasons why making Atreus the star of the next game is the optimal choice.

Logistically, it makes sense for Atreus to become the sole protagonist. In Ragnarok, Atreus and Kratos part ways, indicating that their paths are unlikely to intersect anytime soon. Additionally, there are significant differences in maturity and life stages between the two characters. As it appears that Kratos is heading towards retirement, it would feel contrived for him to feature prominently as a playable character, as this would involve combat. The modern God of War series has focused on themes of peaceful mentorship and nonviolence, making it necessary for Atreus to take center stage.

The sequel to God of War Ragnarok has the potential to introduce additional playable characters, such as Angrboda or Sindri. However, it may not be wise to overshadow Atreus, as he should be allowed to emerge as a strong and independent character separate from Kratos and his other mentors.

By keeping Atreus as the sole playable character, the gameplay experience could be enhanced. This approach would break the trend of Kratos receiving new weapons in each game and instead focus on creating a fresh array of legendary weapons, gear, and combat mechanics for Atreus to master.

The main concept is that Atreus signifies the future, not just in the storyline of God of War as Kratos' son, but for the entire franchise. Atreus possesses immense possibilities in terms of both storytelling and gameplay. However, these possibilities cannot be fully explored if players keep alternating between him and another playable character. In order for Atreus to develop, he must take center stage in both the narrative and gameplay going forward.

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