WarioWare: Boss Stage Tier List Unveiled

WarioWare: Boss Stage Tier List Unveiled

Discover the ultimate ranking of WarioWare: Move It boss stages! Unleashing the tried and true formula, this article delves into the bosses' tiers, providing insights into their S, A, B, and C rankings

Article Key Points

WarioWare: Move It offers classic microgame fun with a heavy emphasis on motion controls, which may discourage some players.

The game includes a range of boss levels with unique challenges, encompassing puzzles and fast-paced strategic thinking. Some boss stages offer enjoyable and inventive gameplay, while others may require enhancements and prove frustrating for players.

After the innovative twist provided by WarioWare: Get It Together, WarioWare: Move It takes players back to the classic microgame fun, placing a strong emphasis on motion controls. While those who are not fond of physical movement in gaming may initially feel discouraged, WarioWare: Move It keeps its gameplay requirements brief and focused. The game introduces various "Forms" for players to engage with the microgames across 11 stages. Remaining faithful to the series' renowned features, the stages include four lives, fast-paced segments, and challenging bosses. These bosses range from formidable adversaries to puzzles requiring quick-thinking strategies.

WarioWare stands out for its ability to think outside the box and offer a multitude of unique experiences. This holds true for its microgames and boss stages, with each game in the franchise, including WarioWare: Move It, providing fresh and distinct challenges. However, the inclusion of Second-Chance Stages may occasionally make the game feel overly easy. While some boss stages are enjoyable and introduce interesting concepts, others may require further refinement.

WarioWare: Move It Bosses and Their Tiers

S-Tier

Orbulon's Muscle Road

9 Volt's Super Mario 64 DS

Both of these boss stages present different challenges, but amidst their quirky and familiar visuals, players will derive more enjoyment from deciphering the mechanics of the stage rather than getting frustrated. Muscle Road might deceive players with its two stages, but they are straightforward and require only attentiveness from the player. On the other hand, 9-Volt's Super Mario 64 DS slides serve as a nostalgic reference to a vexing yet enjoyable segment of the beloved Nintendo 64 game. Players who are familiar with the game will likely recognize these slides, but the added challenge of controlling them with their arms might provoke a renewed sense of difficulty.

A-Tier

Jimmy T's Griddlebot

Dribble & Spitz' Rocket Punch

These boss battles possess certain flaws that make them distinct, yet still offer highly gratifying gameplay experiences. Jimmy T's Griddlebot mainly relies on basic observation and timing, albeit its pace may be slower compared to other WarioWare bosses from previous iterations. Nonetheless, the requirement to physically flip the Joy-cons in order to play the game can become monotonous and displease fans. On the other hand, Rocket Punch is a straightforward shooter utilizing the ZL and ZR trigger buttons, but it lacks strategic depth as victory can be achieved through mere button mashing.

B-Tier

Wario's Octoblocker

Kat & Ana's Uniform Distrubution

Cricket and Mantis' Share of the Profit

Although Wario's Octoblocker is relatively simple, other boss battles offer more complexity. Nevertheless, Octoblocker fulfills its intended purpose effectively. However, Uniform Distribution and Cut of the Profit have minor issues that could potentially frustrate players with unexpected challenges and the requirement for precise pixel-perfection. Despite not being limited by time constraints like WarioWare's microgames, having to start from scratch due to a slight frame or pixel discrepancy remains equally exasperating.

C-Tier

Volcano Wario's Super Wario Dance Company

Mona's Candle Bear

Crygor, Penny, & Mike's Poison Apple

Ashley and Red's Flight of Icarus is one of the challenging boss battles in WarioWare: Move It. These battles may impress players, but they can also lead to frustration. Two shining examples of this are Mona's Candle Bear and Ashley and Red's Flight of Icarus. These battles highlight the need for better fine-tuning in Move It's motion controls. Although the objective of the challenge is clear, players can easily lose even when they are following the game's instructions. It's exciting to see the return of the Wario Dance Company from WarioWare: Smooth Moves, but some inputs may not register, causing players' joy to quickly fade when the music suddenly stops mid-dance.

WarioWare: Move It is out now for Nintendo Switch.

Editor's P/S

As a Gen Z netizen, I have mixed feelings about the WarioWare: Move It boss stage tier list. On the one hand, I appreciate the variety of challenges that the bosses present, and I think that the game does a good job of keeping things fresh. On the other hand, I find that some of the bosses are more frustrating than fun, and I think that the game could have done a better job of balancing the difficulty level.

Overall, I think that the WarioWare: Move It boss stage tier list is a solid effort, but I think that there is room for improvement. I would like to see more bosses that are challenging but not frustrating, and I think that the game could do a better job of balancing the difficulty level.