Xbox corporate vice president, Sarah Bond, has highlighted the potential impact of artificial intelligence on the gaming industry. In an interview with Inverse, Bond expressed her belief that AI could revolutionize game development by enabling a wider range of individuals to become game creators. This enthusiasm is not surprising given Microsoft's substantial $10 billion investment in OpenAI's ChatGPT company, which focuses on various AI initiatives.
According to Bond, the power of AI will significantly contribute to the democratization of game development. She envisions a future where a game developer or creator copilot will simplify the process of creating games, even for those without extensive knowledge in computer science or the Unity platform.
Bond expressed his belief that it won't be much time before playing a game and creating a game become interchangeable. He also highlighted the greater democratization of creators in the music and video industries, emphasizing the evident need for a similar democratization in the gaming world. Bond further noted the countless individuals he encounters who have a strong desire to create their own games.
Microsoft Gaming CEO Phil Spencer expressed his belief that AI will have a positive influence on the gaming industry, stating that it has always played a role in video games. He highlighted the exciting work being done by his team and how it provides creators with more opportunities to innovate, such as in simulated physics, 3D rendering, and audio technology. Spencer acknowledged that it may take some time for developers to fully grasp and integrate these new tools into their work. However, there are also critics who express concern about the potential negative effects of AI on certain aspects of gaming, such as the impact on voice acting.
Microsoft CEO Satya Nadella previously stated that all Microsoft products, including Xbox, would greatly benefit from advancements in AI technology. Therefore, it is not surprising to hear positive comments from Spencer and Bond regarding the potential of AI in video games. Additionally, Microsoft has a financial stake in the success of AI.
Taking a broader look at the gaming industry, Electronic Arts, the publisher of Battlefield, has been actively working on AI technology for several years. In 2018, EA announced Project Atlas, which involved 1,000 individuals engaged in research and development. The project's goal is to revolutionize game creation through the use of AI and neural networks. This technology was successfully implemented in the Battlefield series, enabling intelligent gameplay and objective completion.
More recently, Take-Two boss Strauss Zelnick said AI may have a role to play in video game development, but it won't allow a developer to create a true GTA competitor very easily.