Unveiling the Ultimate Strategy: Expert Tips on Optimizing Long Rests in Baldur’s Gate 3

Unveiling the Ultimate Strategy: Expert Tips on Optimizing Long Rests in Baldur’s Gate 3

Baldur's Gate 3 fans remain divided on the optimal frequency of Long Rests in Larian's popular RPG, despite extensive testing and speculation

Highlights

Some Baldur's Gate 3 players recommend taking long rests often to minimize game bugs, but there is no consensus on this strategy.

The developers are working hard to address bugs based on player feedback.

Players have different opinions on whether frequent resting is beneficial or risky for completing time-sensitive quests.

A portion of the Baldur's Gate 3 fandom is engaged in a detailed discussion regarding the frequency of initiating Long Rests in the game, but a consensus has yet to be reached. This ongoing debate is intertwined with the presence of several problematic bugs in Baldur's Gate 3 that Larian is actively addressing.

Like many ambitious games, Baldur's Gate 3 launched with a significant number of bugs, mostly of a smaller nature. This is mainly due to the game's complexity, which made it impractical for developers to test every possible scenario without involving millions of players. However, since the game's release on August 3, Larian has diligently worked to fix these issues with the valuable feedback provided by players.

The ongoing efforts to patch Baldur's Gate 3 by the studio are still underway. A Reddit user named Neville_Lynwood suggests that players can minimize the number of bugs they encounter by resting more frequently. In a detailed post on the r/BaldursGate3 subreddit, the fan argues that many quests and events in the game rely on Long Rests, but the game actually discourages frequent camping trips due to the reset of temporary buffs from spells and elixirs, among other reasons.

Neville_Lynwood believes that this conflicting design leads to bugged quest lines and dialogue when players eventually do take a Long Rest. The four hotfix updates released by Larian provide support for this theory, as the patch notes mention several instances of bugged triggers for camp events that the developers have already addressed.

While many players supported the suggestion of taking Long Rests frequently to prevent event triggers from interfering with each other, not everyone agreed. In fact, many argued that the high number of time-sensitive quests in Baldur's Gate 3 makes this a risky strategy for completionists, as in-game storylines may progress on their own if ignored for too long.

Although consensus has not been reached among fans, most players believe that constant Long Rests only become truly advantageous in Act 3, which is currently known for being particularly buggy. It is uncertain whether Larian's upcoming hotfixes will gradually improve this part of the game or if a more comprehensive patch will be necessary to fix Act 3. The developer has already confirmed that they are working on their first major update for Baldur's Gate 3, which will address the game's credits controversy and many other issues, but the exact release date for this patch is still unknown.

Baldur's Gate 3 is available now on PC and launches September 6 on PS5, with an Xbox Series X/S port also in development.