Luke, a private military contractor and mixed martial artist, is back in Street Fighter 6 and is ready to brawl. He made his debut as a mid-range, normal-type fighter in the final DLC of Street Fighter 5 and is a well-rounded fighter with a diverse skill set that can adapt to almost any situation. As the main protagonist and head coach of the World Tour mode in Street Fighter 6, Luke is ready to take center stage and defeat any opponent who stands in his way. This guide will cover the best tactics and combos to dominate the streets with Luke's versatile kit.
Strategies for Luke
To effectively use Luke, players should prioritize chasing and maintaining control over their opponents by utilizing his grappling moves. To start the fight, players should use Sand Blast to control the battlefield from mid-range and counter enemy projectiles and movements. This will create an opportunity to close the distance and engage in close combat. Rising Uppercut can be used to stop incoming jump attacks and throw the enemy off-balance, allowing players to take the offensive. Luke's throws, such as DDT and Pale Rider, are effective in dealing damage and keeping the enemy in range for follow-up combos. Players should maintain an aggressive stance and continue to use Luke's straightforward yet powerful attacks to deal damage and secure victory.
Luke's Move List
Luke's move set boasts 22 distinct abilities, not including Common Moves. What's more, he has the power to alter certain special moves by either holding down the final input or switching between the Light, Medium, and Heavy inputs. This grants him a wealth of tactics to use to his advantage in any given fight.
Move | Description | Type |
Vulcan Blast | Unleash a flurry of Sand Blasts | Special Art 1 |
Eraser | A powerful punching combo that sends enemies flying | Special Art 2 |
Pale Rider | Charge the opponent, tackle them, and pummel them with a series of punches. Can be used to dodge projectiles | Special Art 3 |
Sand Blast | Send a shockwave of pressure directly forward | Special Move |
Fatal Shot | Fires a second shockwave following and Overdrive Sand Blast | Special Move |
Flash Knuckle | A chargeable punch that can be performed in alternate ways using the Light, Medium, and Heavy input variants. Release the input at the perfect time for an improved effect | Special Move |
DDT | Can be performed after landing the first hit of an Overdrive Flash Knuckle. Grab the opponent and slam them to the ground | Special Move |
Aerial Flash Knuckle | An aerial version of Flash Knuckle that has an alternate effect when holding the input. Can be used to charge an enemy or switch sides | Special Move |
Avenger | Duck low and charge forward. Can be used with Overdrive for an armor effect | Special Move |
No Chaser | A tackle performed from Avenger that can close the distance to the enemy | Special Move |
Impaler | An overhead kick performed from Avenger that cannot be blocked crouching | Special Move |
Rising Uppercut | A skyward uppercut that can counter aerial attacks. Negates incoming aerial damage | Special Move |
Slam Dunk | An aerial downward punch that slams the enemy to the ground directly in front of Luke. Must be performed from an Overdrive Rising Uppercut | Special Move |
Rawhide | An overhead hammer punch that cannot be blocked while crouching | Unique Attack |
Suppressor | A quick back step, followed by a body shot. Can be canceled into special moves | Unique Attack |
Outlaw Kick | A powerful high kick that can strike jumping opponents | Unique Attack |
Double Impact | A forward-moving punching combo. Can be canceled into special moves. | Unique Attack |
Triple Impact | A fast punching combo that can be canceled into special moves | Unique Attack |
Nose Breaker | Kick low, then headbutt the opponent | Unique Attack |
Snapback Combo | A powerful succession of forward-moving punches | Unique Attack |
Sweeper | Grab and lift the enemy, then slam them to the ground | Throw |
Scrapper | Grab the enemy and knee them in the face. Switch sides, then send them back with another knee strike | Throw |
Luke's Best Combos
Luke's Sand Blast special move
Basic Combo: Suppressor + Flash Knuckle Strike
Luke's most effective combination attacks are designed to aggressively pursue his opponents and maintain close proximity, utilizing his unique set of moves that can immobilize or incapacitate enemies without pushing them away, enabling him to inflict further damage and secure victory.
Classic Controls | Modern Controls |
Back + Heavy Punch, Down, Down-Back, Back + Punch | Back + Heavy Attack, Back + Special Attack |
Lock the opponent with a quick body shot, then can cancel into a Flash Knuckle Strike. Hold and release the input at the perfect time for an improved effect.
Intermediate Combo: Triple Impact + Overdrive Rising Uppercut + Slam Dunk
Classic Controls | Modern Controls |
Light Punch, Medium Punch, Heavy Punch, Forward, Down, Down-Forward + Punch + Punch, Punch + Punch | Light Attack, Light Attack, Light Attack, Assist + Forward + Special Attack, Special Attack |
Open with a Triple Impact, a devastating close-range punching combination that leaves the opponent reeling. Follow up with an Overdrive Rising Uppercut, which will knock the enemy off their feet and leave them vulnerable for further attacks. Luke can quickly repeat the punch inputs to keep the pressure on and keep the enemy locked in range.
Advanced Combo: Double Impact + Sand Blast + Avenger + Impaler + Drive Impact + Pale Rider
Classic Controls | Modern Controls |
Forward + Heavy Punch, Heavy Punch, Down, Down-Forward, Forward + Punch, Down, Down-Forward, Forward + Kick, Kick, Heavy Punch + Heavy Kick, Down, Down-Forward, Forward, Down, Down-Forward, Forward + Kick | Forward + Heavy Attack, Heavy Attack, Special Attack, Down + Special Attack, Down + Attack, Drive Impact, Down + Special Attack + Heavy Attack |
Timing is crucial for this powerful combo that deals immense damage. It works best when the opponent is trapped in a corner, but can still be effective if they are pushed halfway from the center. To execute the combo, approach the enemy and initiate with a Double Impact followed by Sand Blast. Quickly activate the Avenger dash and time the Impaler to hit the enemy while they are recovering. Next, unleash a Drive Impact to strike the enemy before they can retaliate. Finally, as the enemy rebounds off the corner, rush towards them and tackle them with Pale Rider. Utilize any of Luke's Special Arts to conclude the combo, if the special gauge is available.
Tips for Winning as Luke
To master Luke, players should focus on defending against mid and long-range attacks and utilizing his dashes to close the gap with enemies quickly. One unique advantage of Luke is his access to armor effects, which can make him temporarily immune to damage and set up powerful counter-attacks. Since Luke is outranged by most fighters, learning to control mid-range is crucial for keeping enemies at bay and creating opportunities to dash in. Timing is also key, particularly with Luke's Flash Knuckle ability, which offers multiple attack patterns and amplified damage if released at the right moment. Mastering these strategies will help players become more effective with Luke in combat.
How to Counter Luke
Although Luke is a force to be reckoned with in close and mid-range combat, he lacks the ability to inflict significant damage from afar. Opponents who are proficient at zoning Luke and can deal substantial damage while staying out of his reach will be able to rapidly deplete his health meter. Fighters such as JP, Guile, and Dhalsim, who possess long-range attacks, will find it relatively easy to keep Luke at bay.
Street Fighter 6 is available now on PC, PS4, PS5, and Xbox Series X/S.