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JP: The New Projectile-Based Long-Range Warrior in Street Fighter 6If you're a fan of projectile-based fighters, you'll be pleased to know that Dhalsim won't be the only one in Street Fighter 6. JP is a new character who belongs to this class, providing more counter options for close-range fighters and balancing the power dynamic. In this guide, we'll cover JP's move list, the best combos to use, strategies for winning with JP, and tips for countering this character.
JP Strategies
While JP may be a formidable character in Street Fighter 6, his difficulty level is set to Hard, which can pose a challenge for players looking to master him quickly. This guide aims to simplify JP's move list and combos, providing helpful tips to improve your win rate.
Playing as JP in Poke, one must capitalize on enemy mistakes and control the zone. To minimize risks, it is essential to maintain a safe distance while fighting.
Avoid close-range combat by utilizing JP's long-range Special Moves and Super Arts. Psycho Power clones can be used to poke the enemy while heavy attacks can be used to finish them off. It's important to master cancelable Unique Attacks such as Zilant, Grom Strelka, and Bylina and combine them with Specials like Triglav, Departure, or Stribog for long- to close-range combos. To confuse the enemy, players can create faints by holding the attack button in the Torbalan attack, which are essentially fake jabs. Strategic use of faints is crucial to manipulate the enemy's movement.
JP’s Move List
Street Fighter 6 features a total of 19 exclusive moves in JP, excluding the common combos. These moves are divided into seven Unique Attacks, six Special Moves, three Throws, and the remaining moves are categorized under Super Arts.
However, one of his Special Moves (the Departure) has two separate forms, which technically gives him a 20-move command list:
Move
Description
Type
Chornobog
Two shockwaves of Psycho Power
Super Art 1
Lovushka
Clones that attack the opponent
Super Art 2
Interdiction
Infuse Psycho Power into the enemies
Super Art 3
Triglav
Create thorns of Psycho Power
Special Move
Stribog
A barrier of Psycho Power
Special Move
Departure (Shadow & Window)
A teleportation void
Special Move
Amnesia
A sticky bomb of Psycho Power
Special Move
Torbalan
A clone of Psycho Power
Special Move
Embrace
A clone that grapples with the opponent
Special Move
Zilant Low
A low attack that can’t be blocked while standing
Unique Attack
Zilant Mid
An overhead attack that’s unblockable while crouching
Unique Attack
Zilant
A two-hit combo (cancelable)
Unique Attack
Grom Strelka
A quick staff combo (cancelable)
Unique Attack
Guillotinna
An overhead attack that’s unblockable while crouching
Unique Attack
Malice
A long-reach attack that knocks down the enemy
Unique Attack
Bylina
A launching kick (cancelable)
Unique Attack
Ravina
Grab the enemy by the arm and hit them with the staff
Throw
Uragan
Grab the enemy by the arm and throw them away
Throw
Tornado
Toss the jumping enemy to the ground
Throw
Best Combos for JP
In order to execute JP's most lethal combos, players must follow the sequence of pushing, locking, and finishing. This entails initiating the combo with a knockback move such as Bylina, stunning the opponent with either Triglav or Departure, and ultimately dealing the final blow with a high-damage attack like Interdiction (Super Art 3).
Basic Combo: Malice + Triglav
Classic Controls
Modern Controls
Down-right, Heavy Punch + Down, Down, Neutral Punch
Down-right, Heavy + Down, Neutral Special
Use a reliable tactic for JP by executing a two-part assault at close to mid-range using Malice and Triglav. Disrupt the enemy's stance by pressing down-right and the heavy punch button when they are in close proximity, then quickly tap the down and neutral punch buttons twice to knock them down and propel them into the air for additional strikes.
It's important to note that this fundamental technique requires 2 Drive Gauge bars, therefore it's best not to rely on it too frequently.
Intermediate Combo: Departure Shadow + Triglav +Torbalan
Classic Controls
Modern Controls
Down, Down-Left, Left, Heavy Punch + Down, Down, Neutral Punch + Down, Down-Right, Right, Neutral Kick
Cannot be performed on the Modern control type
Create a devastating three-part mid-range combo in JP by using a combination of projectiles. Begin with Departure Shadow to knock the enemy down, follow up with Triglav to launch them into the air, and finish with Torbalan to shoot them back down.
Advance Combo: Grom Strelka + Interdiction + OD Departure Window + Stribog + Triglav
Classic Controls
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To execute a powerful combination, gamers must initiate with the Grom Strelka Unique Attack to interrupt the opponent's stance. Following this, they can push them away by using the Interdiction Super Art. Ultimately, by generating two portals utilizing the OD Departure Shadow, they can teleport to the adversary and conclude the fight by launching a Stribog and Triglav attack. However, it should be noted that this sequence is not compatible with the Modern control type.
Tips for Winning With JP
To effectively utilize JP's long-range abilities and tricky combat style, it is crucial to maintain distance from the attacker. However, it is also important to throw off the opponent with unexpected combinations and feigned attacks. For players who want to excel with JP, the following tips can help elevate their gameplay.
Wear down the enemy with a strategic use of Departure. By creating portals that can teleport Psycho Power projectiles or JP himself, you can control the battlefield and manipulate the enemy's movements. Utilize this technique to either lure them forward or push them back. When facing aerial attacks, counter by crouching and delivering a heavy punch. For mid-range melee attacks, use a medium kick to avoid them. To punish an opponent who is pushing too aggressively, follow up a medium kick with either Stribog or Overdrive Torbalan. When your opponent is on the defensive, use Embrace and Torbalan projectiles to break their block and keep them off-balance, increasing the chances of them making mistakes.
How to Counter JP
JP's long-range abilities are impressive, but he falls short against Speed-Type and Close-Range fighters. To overcome his strengths, it's best to close the distance and focus on heavy low attacks while also taking advantage of quick combos. If you're looking for effective fighters to execute this strategy, consider Cammy, Juri, and Kimberly as solid choices.
Consider utilizing an archetype with a comparable range to JP as a potential tactic. Characters such as Dhalsim or Guile offer advantageous options due to their extended reach capabilities. Street Fighter 6 is presently accessible on PC, PlayStation 4, PlayStation 5, and Xbox Series X & S.