Star Wars Jedi: Survivor has undoubtedly delivered on fans' expectations for a sequel, providing refined skill trees, an array of new Force abilities, additional lightsaber stances, fresh enemy types, and much more. Its improvements over its predecessor have been widely recognized and applauded by critics. However, despite its achievements, the game isn't without flaws. While it may be subtle, Star Wars Jedi: Survivor falls behind its predecessor in certain aspects. Some fans have noted that while the game's storyline seemed promising, its execution left something to be desired, particularly in comparison to Jedi: Fallen Order's straightforward yet captivating adventure. Another area where Star Wars Jedi: Survivor falls short is in its lack of diverse and vibrant planets, which is an area where Ubisoft's upcoming open-world Star Wars game could potentially excel.
Ubisoft's Star Wars Game Could Fill the Void Left by Jedi: Survivor's Planets
The number of planets in Star Wars Jedi: Survivor seems to be sufficient on paper, but the game falls short in terms of the size, content, and diversity of these planets. Although the starting planet, Coruscant, captures the gritty industrial feel, it is relatively small and lacking in exploration opportunities. Similarly, Shattered Moon offers limited room for players to navigate. Nova Garon boasts impressive visual design, but its map is one of the smallest in the game. Tanalorr, on the other hand, appears to have no significant purpose beyond serving as a backdrop for story missions.
However, the game's planets shine in Jedha and Koboh, with the latter being a standout feature. Not only does Koboh serve as the player's hub-world, but it also acts as the primary setting for the majority of story missions and side activities. With its diverse environments, Koboh provides an extensive playground for exploration, along with a plethora of visually captivating points of interest. While Jedha shares many of Koboh's exceptional map design features, it lacks visual diversity, with most locations blending into a single image of sand-covered dunes and ancient orange structures.
Star Wars Jedi: Survivor's planets were decent, but they didn't quite measure up to the quality of its predecessor. In Star Wars Jedi: Fallen Order, players could explore a total of seven planets, each with their own unique hazards, challenges, and enemies. Despite having one less planet, Fallen Order's settings were visually stunning and memorable, featuring iconic Star Wars locations like Kashyyyk and Dathomir. While Jedi: Survivor's use of original planets was admirable, it could have benefitted from one or two more recognizable locations. Fortunately, Ubisoft's upcoming open-world Star Wars game may be able to offer the variety and nostalgia that Jedi: Survivor's planets lacked, with the added bonus of space travel and the possibility of exploring even larger and more detailed Star Wars environments.
Star Wars Jedi: Survivor is available now on PS5, Xbox Series X/S, and PC.