Highlights
The Resident Evil franchise continues to flourish following its successful remakes and the promise of further installments. However, apprehensions persist among fans regarding the franchise's potential shift towards action-oriented gameplay, diverting from its core foundation in survival horror.Including giant infected animals, particularly spiders, would enhance the horror elements and evoke nostalgia from the earlier Resident Evil games. Currently, Resident Evil is at the apex of its success. After concluding a new story arc with Resident Evil 7 and 8, the franchise has returned to its tradition of remaking previous games. Although the Resident Evil 3 remake fell short in certain aspects, both the remakes of Resident Evil 2 and the recent Resident Evil 4 received similar acclaim to their original versions from decades ago. With rumors circulating about a potential CODE:Veronica remake and the opportunity for Resident Evil 9 to explore new directions, the Resident Evil franchise continues to thrive.
Some fans are growing concerned about a recurring pattern. Following the massive success of the original Resident Evil 4, the franchise shifted its focus towards action, neglecting its survival horror roots and resulting in numerous AAA action-oriented games to follow. Capcom is determined to avoid a repeat of Resident Evil 6 and the era of mixed spin-offs, which means they may need to incorporate certain terrifying elements from the earlier entries. While this move may be risky, reintroducing a certain type of menacing, infected creature from the classic Resident Evil games could help create a truly terrifying atmosphere.
Resident Evil Used To Have A Thing For Giant Animals
The high versatility of the T-Virus in the original Resident Evil trilogy is worth mentioning. It has the ability to reanimate any human corpse into a zombie, and even transform them into more advanced forms like Crimson Heads or Lickers. Surprisingly, the T-Virus doesn't just affect humans. Animals and even plants can also become infected by it. Players of Resident Evil 1 will surely remember the fountain plant and the later encounters with Plant 42, which involved solving puzzles. In the case of Plant 42, it not only presented a boss fight but also served as a critical turning point in the game's tension.
Giant Spiders Are Evergreen Horror Game Enemies
However, when compared to the animals affected by the T-Virus, they are nothing. Some animals, such as crows and dogs, only become more aggressive. Yet, there are others, like Yawn the snake from RE1 and the sewer alligator from RE2, that transform into enormous creatures upon exposure to the virus. Numerous unforgettable monsters emerge as a result of this pattern, including the Neptune sharks from RE1 and the Grave Digger arthropods from Resident Evil 3: Nemesis. Regrettably for those with a fear of spiders, among these colossal animals, there are equally massive spiders.Giant spiders were surprisingly common in the older Resident Evil games that revolved around the T-Virus. These arachnids made appearances in all three numbered Resident Evil titles, which were set in the Spencer Mansion and Raccoon City. They also returned in other games like Resident Evil Survivor, Outbreak, and CODE: Veronica. Known for their venomous nature, these spiders sometimes appeared as boss variants, such as the Black Tiger. Additionally, upon their demise, many of these creatures would release smaller baby spiders. However, due to the general aversion humans have towards spiders, it is no surprise that these creatures were largely phased out when Resident Evil 4 was released.
However, excluding them from the remakes of Resident Evil 2 and 3 seems like a disservice to the T-Virus. The original Resident Evil games showcased a captivating blend of zombies, mutants, and mutant animals, which added to the enemy roster's simplicity but made it incredibly memorable. Giant spiders have always been a formidable element in horror games, and their inclusion would undoubtedly enhance any newer Resident Evil title. While the developers may consider implementing arachnophobia settings to accommodate players, the core mechanics of the spiders from the classic RE trilogy could remain largely unchanged. It is crucial for any Resident Evil game that aims to rediscover its survival horror essence to embrace the presence of spiders and the haunting webs they weave, as they have become an integral aspect of the horror genre.