Star Wars Jedi: Survivor Update 8 Patch Notes

Star Wars Jedi: Survivor Update 8 Patch Notes

A detailed look at the latest update patch for Star Wars Jedi: Survivor, featuring new accessibility features and technical improvements.

Introduction to Star Wars Jedi: Survivor Update 8

Star Wars Jedi: Survivor Update 8 is now live across all platforms, and introduces two new accessibility features and multiple improvements to the game’s existing Slow Motion mode. This new Jedi: Survivor patch adds a high-contrast mode that allows players to desaturate the environment and use colors specifically to help pick out narrative and gameplay elements more easily. There is also a new audio ping feature that lets players passively and actively ping the environment, granting them the ability to echolocate objects and interactable elements near them. The latest Star Wars Jedi: Survivor update also adds a variety of different slow-motion presets, which will allow fans to play through Cal's intense adventure at their own speed. These new presets are set at 30%, 50%, and 70% respectively, and can be accessed through Jedi: Survivor’s shortcut settings menu. Finally, Update 8 incorporates fixes for various performance and stability issues across all platforms.

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Rumors of a Third Star Wars Jedi Game

There have been rumors of a third Star Wars Jedi game being in development at Respawn, with various job listings and even Cal Kestis voice actor Cameron Monaghan suggesting as much over the past year. In the meantime, EA and Respawn continue to take player feedback into account while improving and fine-tuning Star Wars Jedi: Survivor through numerous update patches, with the latest one adding multiple accessibility features to help ensure that everyone can journey into the Galaxy Far, Far Away and challenge the forces of evil.

Star Wars Jedi: Survivor Update 8 Patch Notes

Star Wars Jedi: Survivor Update 8 Patch Notes A new high contrast mode that allows players to desaturate the environment and use colors specifically for narrative and gameplay elements, making them stand out more. A new audio ping functionality that allows players to both passively and actively ping the environment to give them the ability to echolocate objects and interactable elements nearby. Several additional slow motion presets that let players toggle between their own custom value and three new presets. The presets are set at 30%, 50%, and 75%, and are available through the shortcut menu. This will allow users to switch between multiple different slow motion values and not just the custom value and the default game speed. This patch also incorporates some fixes for performance and stability across all platforms.