Revolutionary Update: Call of Duty Warzone Introduces Game-Changing Player Health System

Revolutionary Update: Call of Duty Warzone Introduces Game-Changing Player Health System

Get ready for a major shift in combat tactics as Call of Duty: Warzone's latest update introduces a significant change to player health stats Season 04 brings with it a patch note on weapon balancing, which promises to shake up the gameplay and keep players on their toes

The latest release of Call of Duty: Warzone, Season 4, is now available, and it brings significant changes to the game's health bars. However, the alterations don't end there as the update also introduces Warzone 2.0. This popular battle royale game was released a week before Thanksgiving in 2022 and is the third installment in the Call of Duty franchise. While it has received favorable reviews, player retention has been low, but this hasn't stopped Activision from continuing to provide post-release content, with Season 4 being the latest addition.

In the recent update posted on the official Call of Duty website, players can expect a plethora of new weapons, operators, and a brand new Vondel map. However, the most interesting gameplay tweak lies in the player's health bar, which has been raised from 100 to 150HP, with a maximum upgrade threshold of 300 when wearing armor parts. Additionally, the regen delay has been increased from five to seven seconds, ultimately resulting in enemies taking longer to defeat.

Revolutionary Update: Call of Duty Warzone Introduces Game-Changing Player Health System

To address the health system imbalance, other aspects of combat have been adjusted. Armor and ammo pickups are now standardized, with players automatically receiving nine armor plates and six from boxes. Ammunition counts are also consistent across all munitions boxes, ensuring players always have the necessary firepower. These changes could potentially improve the effectiveness of certain weapons, which have also undergone alterations. However, with low player retention and the significant gameplay shift, it remains to be seen how the community will react and how it will affect the game's meta in the long term. This sets a precedent for further gameplay alterations in future seasons.

Call of Duty: Modern Warfare 2 & Warzone Season 04 Patch Notes (Weapon Balancing):

The recent modifications made to Player Health and the implementation of Armor Damage have effectively led to a decrease in the Time to Kill, making it feel more gradual and easier to react to, regardless of the range of engagement.

The effectiveness of most Weapons will be affected by the change to Armor Damage, although the following select few Battle Rifles are listed below. It is worth noting that the term "Armor Damage" is being retired, and any Warzone-specific changes will be labeled "Warzone Only."

Cronen Squall Full-AutoBullets to Kill increased by 2 | Warzone Only

Maximum Damage increased | Warzone Only

Minimum Damage added | Warzone Only

Semi-AutoBullets to Kill increased by 1 | Warzone Only

Maximum Damage decreased | Warzone Only

Minimum Damage increased | Warzone Only

» Shotguns «

Bryson 800 Minimum Damage decreased | Warzone Only

Head Multiplier increased

Neck Multiplier increased

Upper Torso Multiplier increased

Arm Multipliers increased

Leg Multipliers increased

Bryson 890 Minimum Damage decreased | Warzone Only

Head Multiplier increased

Neck Multiplier increased

Upper Torso Multiplier increased

Arm Multipliers increased

Leg Multipliers increased

Expedite 12 Minimum Damage added | Warzone Only

Leg Multipliers increased

KV Broadside Mid Damage decreased

Lockwood 300 Minimum Damage decreased | Warzone Only

Head Multiplier increased

Neck Multiplier increased

Upper Torso Multiplier increased

Arm Multipliers increased

Leg Multipliers increased

Hip to ADS Spread transition speed increasedBecomes accurate faster after aiming down sights

Mid Damage Ranges increased

Mid Damage decreased slightly

» Submachine Guns «

Fennec 45 Bullets to Kill decreased by 1 | Warzone Only

Attachments

FTAC Siege Akimbo can now be unlocked through an in-game challenge. Players must achieve 25 hip fire kills with the FTAC Siege to earn this new weapon.

The Kastov-74u now has a new addition to its progression with the KSTV-17 Barrel. This replaces the 5.45 Tracer at Level 9. If players have already progressed beyond this level, they will receive the KSTV-17 Barrel retroactively after the launch of Season 4.

KV Broadside 12 Gauge Dragon’s BreathClose-range Damage increased slightly

Call of Duty: Warzone is available on PC, PS4, PS5, Xbox One, and Xbox Series X/S.

Sources: Call of Duty, GameSpot