EA has filed a new patent for a battle pass system that deviates from the traditional free and premium tracks. With the rise in popularity of live service games, such as Apex Legends and Battlefield 2042, which already utilize the battle pass system, EA is seeking ways to revolutionize this feature. This unique battle pass, if implemented, aims to provide a more captivating progression experience compared to the existing models found in games like Apex Legends and Battlefield 2042.
A patent recently filed by EA suggests that the publisher is aiming to enhance battle passes by providing players with more freedom. This innovative system focuses on a battle pass that offers various paths for progression, similar to the one found in Call of Duty: Modern Warfare 2, but with a seemingly less linear structure. In this new approach, EA fans can receive the usual cosmetics from a battle pass by choosing different tracks, of which one could potentially be class-specific. According to the patent, this class-specific track may operate independently of the others, with one particular lineup of rewards designated as the primary advancement track.
The EA patent suggests that there will be a competitive track for seasoned gamers to progress through, taking their ranking into account. The EA battle pass tracks will run parallel to each other, allowing fans to choose which one to start with based on their gameplay preferences. This flexibility in unlocking areas may help casual players unlock the items they want. The figures in the EA patent indicate that the new battle pass method will offer various options for players to choose from, rather than one coherent lineup of cosmetics. The patent does not specify the monetization of this adjusted system, so it remains unclear if it will be sold separately from the standard battle pass.