Metal Gear Solid Actor Furious as AI Tech Weaponizes His Voice

Metal Gear Solid Actor Furious as AI Tech Weaponizes His Voice

Metal Gear Solid actor adds his voice to the growing opposition against the utilization of AI technology to replicate the voices of real actors, joining a wave of performers speaking out against this controversial practice

Paul Eiding, a renowned voice actor known for his work in the Metal Gear Solid series, has voiced his concerns regarding the manipulation of his voice and characters through AI technology. With the rapid advancement of AI programs and applications, users can now replicate various voices and artistic styles. Although this development has sparked discussions about the potential impact of AI on gaming, it has also sparked controversy due to the legal and ethical issues raised by artists and performers.

The use of AI-generated voices and performances, demonstrated by the recent incident involving Todd Howard and Elder Scrolls 6, can be remarkably realistic and awe-inspiring to observers, while distressing some performers. Critics argue that these programs unjustly encroach upon the creative work of others. By analyzing existing art or performances and emulating their sound or style, AI programs learn and reproduce without compensating the original creators. This not only raises ethical concerns, but can potentially hinder performers' future opportunities, leading to a violation of both ethical standards and potentially copyright law.

Recently, Paul Eiding, famous for his portrayal of Colonel Roy Campbell in the Metal Gear Solid series, expressed his displeasure on Twitter regarding fans using his voice without his permission. In agreement with other performers, Eiding specifically addressed the issue of artificial intelligence (AI) and utilized strong language to convey his firm stance. He made it clear that the unauthorized usage of his voice is a violation of his legal rights and a great disrespect.

Eiding has been an actor since the 1980s and has appeared in various films, television shows, and video games. Alongside his notable role in Metal Gear Solid, he has also provided his voice for popular titles such as Diablo 2, the Fallout series, and many others. By speaking out against AI voice acting, he joins forces with fellow Metal Gear Solid veteran, David Hayter, and Jennifer Hale, emphasizing the significance of utilizing and fairly compensating real human performers for their voice talents.

The recent surge in performers criticizing AI underscores the growing apprehension about the societal impact of this technology. Concerns range from the potential misuse of "deep fakes" to the displacement of jobs and the perceived loss of authenticity in interactive mediums like gaming. Over the past few years, AI has sparked significant debate and worry.

Eiding's assertion that the use of his voice by AI constitutes a legal violation is yet to be resolved in court. The boundary between AI, freedom of speech, and copyright has yet to be firmly established through a notable case. Nonetheless, Eiding's belief that such AI applications are personally offensive resonates with many, and is poised to contribute to the ongoing discourse.