Cyberpunk 2077 has released Patch 2.12, focusing on resolving issues such as key binding and enhancing overall performance. Players had reported several issues after the previous patch, prompting this new update to address them on platforms like PC and Xbox.
Cyberpunk 2077, created by CD Projekt Red, is an open-world action role-playing game set in a dystopian future in 2077. Drawing from the Cyberpunk franchise, the game combines role-playing elements, first-person shooter combat, and immersive storytelling. Players are presented with a multitude of choices that impact the narrative and world. Despite its detailed open world, intricate characters, and deep narrative, Cyberpunk 2077 faced criticism upon release for technical problems and performance glitches across different platforms.
After Cyberpunk 2077 update 2.11, players encountered various issues that CD Projekt Red sought to address with Patch 2.12. One of the significant fixes for PC users was the resolution of key binding problems, especially for those using AZERTY keyboards. Now, players can easily rebind functions like Radioport and dropping bodies to different keys without any issues. Additionally, the default key for switching quest objectives on all keyboard layouts has been set to the T key.
cyberpunk-2077-motorcycle - The update also resolves stuttering problems related to the "Prioritize P-Cores" option
The update addresses stuttering issues related to the "Prioritize P-Cores" option and resolves a crash problem with Razer Chroma enabled devices, ensuring a smoother gameplay experience for affected players. Additionally, a fix has been implemented to prevent excessively bright NPC hair inside vehicles when Ray Tracing is enabled. Xbox players will benefit from fixes targeting issues like infinite loading states or crashing with certain saves. The update also brings improvements across all platforms, such as enhanced menu accessibility, updated quickhack descriptions, and improved visibility of the controller cursor, particularly benefiting Cyberpunk 2077 Steam Deck users.
Despite some lingering bugs in Cyberpunk 2077, Patch 2.12 signifies another step towards optimizing performance and resolving technical issues.
Cyberpunk 2077 Patch 2.12 Notes
PC-specific
Now, players can easily rebind the Radioport and dropping bodies to a different key on AZERTY keyboards. In addition, quest objectives can now be switched by pressing the T key on all keyboards. Furthermore, a bug has been fixed where attempting to bind the T key to actions in Exploration & Combat would lead to a "Binding Failed" error.
We collaborated with Intel to resolve the stuttering problem that was experienced when the "Prioritize P-Cores" feature was turned on.
We partnered with Razer to address a crashing issue that occurred when utilizing Razer Chroma enabled devices.
Fixed an issue where NPC hair could appear extremely bright inside vehicles when Ray Tracing is enabled.
Fixed a crash that occurred on Steam Deck when playing with Ray Tracing enabled.
Xbox-specific
Addressed an issue where the game could enter an infinite loading state, hang up or crash on Xbox when using some saves.
All Platforms
Fixed an issue causing the inability to access the menu, inventory, stash, holocalls and fast travel.
Updated the description of the Sonic Shock quickhack so that it properly reflects the changes made to its behavior in 2.1.
Improved visibility of the controller cursor in menus and when using computers or keypads. This change will primarily help Steam Deck users, but will also benefit consoles and PC when using a controller.
Fixed an issue with New Dawn Fades where players were unable to open the phone to read the notification from the Automated Delivery System.
Lowered the Body attribute check required to move the dumpster in I Can See Clearly Now.
I Walk the Line - Sasquatch's jump attack will now properly register as a hit and deal damage.
Riders on the Storm - Enemy cars in the chase sequence will now shoot at Panam's van.
An issue with Nocturne Op55N1 has been resolved, where selecting to call Reed could sometimes fail to trigger the conversation, causing progression to be blocked.
Sonic Shock has been appropriately reclassified as a Covert quickhack.
Fixed instances where groups of immortal enemies could appear across Night City.
Fixed an issue where some elements on the perk screen wouldn't change after switching to Colorblind Mode.
BioDyne Berserk will now properly have increased Crit Chance from its Reflexes Attunement.
Editor's P/S:
The release of Patch 2.12 for Cyberpunk 2077 is a testament to CD Projekt Red's commitment to improving the game and addressing the issues that have plagued it since its launch. This update focuses on resolving key binding problems, enhancing overall performance, and fixing various bugs that have been affecting players on different platforms. The detailed patch notes provide a comprehensive overview of the changes made, and it is evident that the developers have taken player feedback into consideration. While some bugs may still remain, Patch 2.12 represents a significant step towards optimizing the Cyberpunk 2077 experience and providing a more enjoyable gameplay environment for players.
Overall, the article provides a clear and concise summary of the improvements and fixes included in Patch 2.12. The inclusion of specific examples and platform-specific details adds depth to the report, making it informative and accessible for players who are eager to learn about the latest updates to the game. The positive tone of the article reflects the hope that this patch will bring about a more stable and enjoyable experience for Cyberpunk 2077 enthusiasts.