Starting November 12, Microsoft intends to prevent unauthorized third-party accessories and controllers from functioning on Xbox Series X|S. However, there are reports that Microsoft plans to broaden its approved third-party program for controllers. Windows Central was the first to notice this development when an Xbox owner in the UK encountered error message 0x82d60002 upon connecting their third-party controller. The error message emphasized that using unauthorized accessories undermines the gaming experience, and therefore, the unauthorized accessory would be blocked from use on 11/12/2023.
Window Central also reported that this could be connected to Microsoft's efforts to expand its program for authorized third-party wireless Xbox controllers. Third-party companies have faced difficulties in releasing wireless Xbox controllers, but these updates may result in an increase in the availability of such controllers. It is possible that Microsoft's decision to block unauthorized controllers is motivated by a desire to prevent gaming accessories that enable cheating.
Brook Gaming, a manufacturer, has recognized that some of its products will be affected by this change and has assured its customers that it is actively addressing the issue. Additionally, a user on X (formerly known as Twitter) has raised concerns about the potential negative impact of this policy on local fighting game events that rely on Xbox consoles. This is because some participants may not have the financial means to purchase multiple arcade sticks or fighting boards.
Microsoft has yet to address this specific concern, leaving uncertainty regarding whether they will reconsider the policy or move forward with it. Microsoft is no stranger to retracting policies in response to negative feedback. For instance, in 2021, they intended to raise the price of Xbox Live Gold but reversed their decision after facing backlash from fans.
Editor's P/S
As an Xbox enthusiast, I have mixed feelings about Microsoft's decision to restrict unlicensed third-party accessories and controllers. On the one hand, I understand Microsoft's desire to protect its platform and ensure that users have a positive experience. Unauthorized accessories and controllers can sometimes be of poor quality or may not work properly, which can lead to frustration and disappointment for users. On the other hand, I worry that this decision could limit consumer choice and make it more difficult for smaller companies to compete in the Xbox market.
I think it's important for Microsoft to strike a balance between protecting its platform and allowing for innovation and competition. I hope that Microsoft will continue to work with third-party accessory and controller manufacturers to ensure that users have access to a wide range of high-quality products. I also hope that Microsoft will be open to feedback from the community and will be willing to adjust its policies if necessary.