Why Jusant's Latest Move Could Revolutionize Zelda: Tears of the Kingdom

Why Jusant's Latest Move Could Revolutionize Zelda: Tears of the Kingdom

Jusant elevates the game with its emphasis on verticality, taking inspiration from one of Zelda: Tears of the Kingdom's standout features Don't Nod's new game promises to push the boundaries of gameplay and offer players a thrilling adventure in a world that's both familiar and fresh

The impact of The Legend of Zelda franchise on the video game industry has been nothing short of monumental in the last 40 years. The series has continuously pioneered features and mechanics that have now become staples of the action-adventure genre. This influence has carried on to the latest entry in the series, The Legend of Zelda: Tears of the Kingdom, which has already inspired an exciting new game from Don't Nod called Jusant. Recently unveiled during the Xbox Showcase, Jusant is being touted as an action-puzzle climbing game that marks a significant departure from Don't Nod's usual narrative-driven titles. However, it doesn't shy away from wearing its influences on its sleeve, with Breath of the Wild and Tears of the Kingdom being among the developer's most significant inspirations.

Jusant Takes Zelda: Tears of the Kingdom's Verticality and Runs With It

Why Jusant's Latest Move Could Revolutionize Zelda: Tears of the Kingdom

The Legend of Zelda franchise has always prioritized adventure and exploration, and with advancements in technology, Nintendo has been able to redefine these concepts for the series. The latest installment, The Legend of Zelda: Breath of the Wild, embodies the franchise's core ideals, with its climbing mechanics playing a pivotal role. These mechanics enable players to climb any surface, granting them the freedom to explore wherever they choose, whenever they want.

The newly released Legend of Zelda: Tears of the Kingdom builds upon the climbing mechanics of its predecessor by introducing Sky Islands, a new section of the map situated above Hyrule. Additionally, the game introduces the Ultrahand and Fuse mechanics, which allow players to create flying contraptions, further enhancing the game's sense of verticality and player freedom.

In contrast to Tears of the Kingdom's intricate creation systems, Jusant boasts an impressive verticality that takes inspiration from Zelda but expands upon it in significant ways. The reveal trailer showcases the game's climbing mechanics, with the player utilizing various methods such as wind gusts and climbing ropes to traverse the mountain. Additionally, the player's companion can aid in climbing by revealing plants or growing vines for upward mobility. While Jusant may appear straightforward in its objective of climbing to the top of the mountain, this simplicity sets it apart from other games by focusing on one core feature and perfecting it. The stunning art style and expert camera work further enhance the game's immersive environment, making Jusant's verticality a standout feature.

Jusant will be available in Fall 2023 for PC, PS5, and Xbox Series X|S.