Diablo 4 continues the tradition of offering a diverse range of classes for players to choose from, each with its own distinctive abilities, combat style, and personality. As with previous iterations of the game, these classes are all familiar to fans of the fantasy genre and represent classic archetypes. However, Diablo 4 introduces some new twists to the formula, particularly with one class in particular. While players might expect the Rogue to be a nimble, long-range attacker, Blizzard has opted for a more unconventional approach that is nonetheless engaging and enjoyable to play. As players progress and level up their characters, they can expect to unlock a range of powerful abilities and become formidable forces in the game world.
Diablo 4's Rogue is More Melee Based
The Rogue class in Diablo 4 follows the classic RPG archetype, embodying the role of the stealthy DPS unit that utilizes bows. Despite initial expectations based on its equipment and description, the Rogue differs significantly from Diablo 3's Demon Hunter. In fact, ranged combat does not appear to be the primary mode of attack for the Rogue, and it feels less agile and slower than anticipated.
At the start of the game, players who select the Rogue class will discover that it is primarily a melee-based class, with the bow serving as a secondary weapon. To acquire a ranged ability, players must first level up and earn a skill point. However, even with this newfound versatility, the majority of the Rogue's abilities are still tied to melee attacks.
The Rogue's primary focus is on its dual-wielded blades, with most core abilities and upgrades centered around enhancing these attacks. In addition to its formidable melee prowess, the class boasts a variety of traps, weapon imbuements, and subterfuge skills to further bolster its effectiveness. While the Rogue does possess some ranged abilities, players will likely find themselves engaging in close combat more often than not.
However, the Rogue may not be as agile as some players anticipate. Though it is capable of dodging and dashing, it lacks the speed and fluidity of Diablo 3's Demon Hunter. Dodging requires more time and effort, and it can be difficult to escape danger. Despite this, combat in Diablo 4 has a slower pace overall, which provides a refreshing change of pace for players and doesn't detract from the experience. It's worth noting that this slower pace may come as a surprise to those expecting the Rogue to be a more nimble and elusive class.
The Rogue class in Diablo 4 is a blast to play, though players should be aware that it's not a ranged-focused unit. Instead, this class deals heavy damage up close and personal, requiring a more strategic approach to combat. While the bow can be useful, it's more of a supporting tool for the Rogue's melee abilities. Overall, it's a unique and exciting class that will undoubtedly attract certain players, and it will be interesting to see how it evolves over time. Don't forget, Diablo 4 releases on June 6 for PC, PS4, PS5, Xbox One, and Xbox Series X/S.