Highlights
Starfield players are disappointed by the lack of functionality in med bays on their ships, considering it a missed opportunity for immersive gameplay.
Players find the functionality of certain rooms, such as the infirmary and cargo hold, to be limited and essentially useless, despite the game's robust shipbuilder system.
Despite being an impressive achievement for Bethesda, Starfield lacks certain quality-of-life features that are present in other games of the same genre. However, players are hopeful that these issues will be addressed in future updates.
Starfield players believe that Bethesda missed an opportunity to create a more immersive gameplay experience by not fully utilizing the med bays on their ships. The game, which embodies the classic Bethesda RPG style, offers players a range of expected features. This includes a comprehensive character customization system, the ability to interact with and collect almost any object, and a multitude of quests. However, being a Bethesda game also means that Starfield comes with its fair share of glitches and some impressive yet underutilized game systems, such as the shipbuilder.
Since the game's release almost a month ago, players have been eagerly exploring and pushing the limits of the various systems within the game, including shipbuilding. With their boundless creativity, players have designed a variety of unique ships, from massive hotdog-shaped vessels to the iconic Y-Wing starfighter from Star Wars and even one resembling a pistol. The in-depth ship builder allows players to not only customize their ships with new parts like weapons, grav drives, and engines but also provides the option to add various rooms known as Habitat Modules. These modules include a captain’s quarters, cargo holds, armories, engineering bays, and infirmaries or Med Bays. Despite the plethora of choices available, the functionality of these rooms is rather limited.
A Reddit user named Ordinance85 expressed frustration about not being able to use the med bay in their ship to heal themselves or cure ailments. The post included a screenshot of the infirmary, equipped with futuristic hospital equipment, which could not be utilized. One player mentioned the option to hire a ship doctor from Akila, a companion in Starfield, but even they cannot utilize the room for healing. This feeling of wasted potential was shared by other players in the thread, who also mentioned other pointless ship features such as a cargo hold that doesn't increase storage capacity and captain's quarters being used as a hangout spot for crew members. Another missed opportunity that players noticed is Cora, Sam Roe's daughter, who is portrayed as a book enthusiast but players are unable to give her books despite the vast options available in the universe of Starfield.
Bethesda's achievement with the game is remarkable, but Starfield falls short in terms of essential features that have become standard in similar games over the years. Fans have repeatedly expressed a desire for item locks to prevent accidental sale of valuable items, as well as the ability to adjust NPCs' walking and running speeds, and dedicated maps for cities. Considering Bethesda's track record, it's highly likely that these features will be added to the game in the future. One need only look at Skyrim's introduction of customizable housing through the Hearthfire DLC as a precedent. Additionally, with the upcoming release of the Creation Kit, players may not have to wait long for Starfield to establish itself as the ultimate space fantasy experience.
You can play Starfield on PC and Xbox Series X/S.