Assassin's Creed Red, one of the highly anticipated installments of the franchise, has captivated fans with its desired setting and premise. However, when compared to other upcoming releases like Assassin's Creed Mirage, certain aspects of the game, notably the freerunning and parkour, may not shine as brightly. Despite this, fans can still expect Assassin's Creed Red to compensate for this with its grand scale and ambitious nature.
The Cons of Assassin's Creed Red's Size
Assassin's Cred Red is currently the codename for the highly anticipated upcoming addition to the IP. Set in Japan, a long-awaited location for the franchise, this dedicated mainline game marks the arrival of Assassin's Creed in this captivating setting.
Ubisoft has made it clear that Red will adopt the same gameplay framework as recent RPG Assassin's Creed titles, like Origins, Odyssey, and Valhalla. This ensures that players can anticipate an expansive map in Assassin's Creed Red, along with features such as skill trees and a diverse range of gear and weapons to enhance their experience.
This new RPG formula is generating a lot of controversy within the Assassin's Creed franchise, as some argue that it detracts from the immersive and intricate environments found in the franchise's classic games. The expanded scope of these newer titles, encompassing larger areas to explore, can sometimes result in a detriment to the quality of the settlements and locations. However, the upcoming release of Assassin's Creed Mirage is taking a completely different approach, possibly raising fan expectations with its heightened level of parkour and introducing a fresh experience.
Assassin's Creed Mirage's Parkour Compared to Red's
The blending of the older and newer identities of the franchise in Assassin's Creed Mirage has garnered considerable attention. It takes a bold approach by featuring characters from fresh titles like Valhalla's Basim Ibn Ishaq in the lead role, while also shedding many RPG mechanics. Unlike recent releases, the game emphasizes a smaller environment, placing greater emphasis on its narrative and creating a bustling and vibrant atmosphere.
The approach taken in Mirage offers one of the most significant advantages in terms of dealing with parkour. By focusing on Middle Eastern cities, Ubisoft has emphasized the benefits of a smaller-scale setting, which has resulted in more intricate and intricately designed parkour paths. These paths provide a wide range of options and seamless movement, reminiscent of earlier Assassin's Creed titles like Brotherhood.
The decline in the quality of parkour has been a major criticism of the new identity of Assassin's Creed, and Mirage aims to inject a much-needed breath of fresh air into the complexity and depth of its freerunning mechanics. This could have a residual impact on the reception of parkour in Assassin's Creed Red, as its larger map size presents challenges in creating a holistic and intricate parkour experience. While Red is likely to impress with its expansive scale and unique location, Ubisoft's alternating approaches for the franchise might significantly influence fan expectations regarding certain mechanics, such as parkour.
Assassin's Creed Red is currently in development.