High Evolutionary is a game-changing addition to Marvel Snap, unlocking the hidden abilities of cards that previously had none when shuffled into a player's deck. Unlike past additions that have impacted the meta, High Evolutionary is revolutionary in its approach. This unique card has become incredibly popular among Marvel Snap players, featuring in decks throughout every rank of play. As such, it's important for players to understand how High Evolutionary decks work and how to counter them. From a lore perspective, High Evolutionary's Marvel Snap ability is a perfect fit for the character, given his obsession with rapidly advancing the evolution of different species. This pursuit is reflected in the creation of his advanced humanoid animals, the New Men, and the parallel world he created called Counter-Earth. It's no surprise that the Marvel Snap incarnation of High Evolutionary seeks to advance the capabilities of other cards within the game.
Breaking Down Marvel Snap's High Evolutionary Deck Archetype
High Evolutionary's card on its own may not seem impressive, with a Power of 4 and a Cost of 4. However, when added to a deck with seven other specific cards, High Evolutionary's true power is unlocked. These seven cards, including Wasp, Misty Knight, Shocker, Cyclops, The Thing, Abomination, and Hulk, have no abilities without High Evolutionary in the deck. This deck archetype focuses on bringing out the potential of these seven cards by utilizing the abilities granted to them by High Evolutionary.
High Evolutionary's villainous abilities grant these cards the power to inflict negative Power on opposing cards, while utilizing the player's unspent Energy each turn. For example, cards like Wasp, Cyclops, and The Thing can inflict negative Power on enemy cards under various conditions. Cyclops' evolved ability, for instance, inflicts two random enemies with -1 Power when the player ends their turn with unspent Energy. Meanwhile, Misty Knight and Hulk help increase the player's Power when left with unspent Energy at the end of a turn, and Abomination's Cost decreases for every opposing card afflicted with negative Power.
Cards that synergize well with High Evolutionary decks include Sunspot, Spider-Woman, and Scorpion, which can inflict negative Power on opponent cards. Thanos is also a great addition to the deck as the Infinity Stones he creates can help manage Energy usage. Players should aim to end most turns with unspent Energy and inflict enough negative Power to play Abomination for 0 Cost and a Power-boosted Hulk on turn 6 for a momentum swing. However, Luke Cage can be a major obstacle to this strategy, but players can counter with cards like Rogue or Enchantress to deal with Marvel Snap's Ongoing cards.
Marvel Snap is available for PC and mobile devices.