With each new generation of gaming, technology and features have continued to advance and push the boundaries of what we expect from video games. From character customization to challenging gameplay, there are always trailblazing games that lead the charge. However, two recent titles - Hogwarts Legacy and Star Wars Jedi: Survivor - have taken an important step in making video games more accessible by introducing Arachnophobia Mode to major titles, thus catering to a broader audience.
While Arachnophobia Mode has been used before, these two games are the largest titles yet to embrace this phobia-friendly option. The first game to introduce this feature was Obsidian's Grounded, which gave players the option to disable eight-legged enemies for those who feel uncomfortable around them. This feature caught the attention of many gamers who had been hoping for such an option for years, and the developers of Hogwarts Legacy and Jedi: Survivor recognized the need for it as well. In recent years, the gaming industry has made great strides in accessibility, and these two titles are leading the charge in making games more inclusive to those with specific phobias.
How Hogwarts Legacy and Jedi: Survivor Have Made Arachnophobia Mode Their Own
In Arachnophobia Mode, players can enjoy games that feature spiders without the fear factor by removing spider-like attributes from the enemy models. Hogwarts Legacy takes it one step further by allowing players to customize the appearance of spider models, even removing their legs completely. This mode also changes the spider sounds to make the game more accessible to those who fear spiders. Jedi: Survivor also offers a similar mode that eliminates spider-like details in enemies, extending its accessibility feature to cover non-spider enemies like the Skriton. This mode takes into consideration other multi-legged enemies that some players may find just as frightening.
The implementation of Arachnophobia Modes may vary between game studios, as each has their own unique take on what these options should entail. An example of this versatility can be seen in Jedi: Survivor, which offers the mode for non-spider creatures, highlighting the scope of the phobia beyond just spiders. While challenging elements are integral to gameplay, certain factors may hinder players from continuing. Respawn Entertainment's recognition of the diverse nature of arachnophobia is a significant step forward.
However, some gamers express concerns that accessibility modes may compromise crucial gameplay elements. In the case of Harry Potter, spiders are a significant aspect, leading to worries that the Arachnophobia Mode could dilute the content of Hogwarts Legacy. Nonetheless, both Hogwarts Legacy and Jedi: Survivor have demonstrated that these fears are unfounded. The beauty of such features lies in the fact that players can choose whether or not to utilize them, widening the game's audience and enhancing the overall gaming experience.
Hogwarts Legacy is out now for PC, PS4, PS5, Xbox One, and Xbox Series X/S, with a Nintendo Switch port launching on November 14.