Introduction
The Last of Us Part 2 Remastered has been the subject of controversy and criticism since its announcement. Many fans were taken aback by the decision to remaster a game that was released just a year ago in 2020. However, the director of The Last of Us Part 2 Remastered, Matthew Gallant, has stepped forward to address the backlash and shed light on the reasoning behind this ambitious project.
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In an exclusive interview with VGC, Gallant provided insights into the development and features of the remastered title. Amid concerns about the game's release and its perceived value, Gallant aimed to clarify the significance of The Last of Us Part 2 Remastered and its potential impact on the gaming community.
Reasoning Behind the Remaster
The decision to remaster The Last of Us Part 2 has sparked debates among fans and industry experts alike. The release of remastered titles has become increasingly common in recent years, leading to concerns about the diversion of resources from new game development. However, Gallant emphasized the value of the remaster, citing the enhanced experience it offers to new PlayStation owners and franchise newcomers.
Gallant defended the remaster's pricing strategy, which offers new fans the game at $50 and provides a discounted rate of $10 for existing owners of the 2020 version. He highlighted the new content and upgraded graphics as key features that justify the price point. Moreover, Gallant addressed the addition of a new game mode, 'No Return,' which introduces a roguelike twist to the story-based game, providing players with an entirely new and challenging experience.
The director also unveiled that The Last of Us Part 2 Remastered includes three new levels that were previously cut from the original game. These additional levels delve into Ellie's complex narrative, shedding further light on her emotional journey. Furthermore, the remaster boasts revamped graphics, leveraging the capabilities of the PS5 to enhance the visual experience. The implementation of the PS5 DualSense controller's advanced features, such as haptic feedback and adaptive triggers, adds another dimension to the gameplay, elevating the overall immersion for players.
Response to Criticism
In response to the criticism surrounding The Last of Us Part 2 Remastered, Gallant expressed his perplexity at the consternation and reassured fans of the game's value. He emphasized that the remaster is designed to provide the best possible experience for new PlayStation owners and franchise newcomers, leveraging the hardware features of the PS5 to deliver a native version of the game.
Gallant acknowledged the anticipation among fans for Naughty Dog to focus on the next installment of The Last of Us series. However, he articulated the remaster's substantial offerings, including new content, upgraded graphics, and the innovative No Return mode, as compelling reasons for the studio's pursuit of this ambitious project. With a reasonable price point and a commitment to delivering an enhanced experience, The Last of Us Part 2 Remastered aims to captivate both new and existing fans of the acclaimed series.