Highlights
Fans of the Titanfall franchise are hopeful for a series revival, and there are rumors of potential Titanfall 3 news coming soon.
Titanfall 3 may consider implementing a live-service model, akin to successful games such as Genshin Impact, Halo Infinite, and Call of Duty: Warzone. With Titans, the game's renowned mechs, a live-service model could provide opportunities for both cosmetic and gameplay customization, ensuring a well-balanced experience.
Respawn Entertainment and EA have been largely tight-lipped about the possibility of Titanfall 3, leaving fans of the franchise hopeful for its comeback. Recent rumors suggest that the game may adopt a live-service model, which could prove beneficial for Respawn given its importance to the series.
For devoted gamers, the absence of Titanfall 3 has been disheartening. Titanfall 2 received praise for its exceptional single-player campaign and enjoyable multiplayer, paving the way for a highly anticipated third installment. Disappointingly, Respawn Entertainment shifted its attention to other projects such as Apex Legends and Star Wars Jedi: Survivor, leading to the cancellation of Titanfall 3 during its development. This left fans speculating whether the game would ever return, with only faint ties to Apex Legends keeping the hope alive. However, the recent expression of interest in Titanfall 3 by Respawn's CEO has ignited optimism for the revival of this immersive first-person shooter centered around mechs.
Why Titanfall 3 Might Be a Good Fit for the Live-Service Framework
If Titanfall 3 is released for consoles and PCs in the future, it may adopt the popular live-service model seen in many other successful games. One reason for this choice is the game's iconic mechs, known as Titans, which could greatly benefit from a live-service component.
Games like Genshin Impact, Halo Infinite, and Call of Duty: Warzone thrive on the idea of continuous progression and personalization. Since these games are typically free-to-play, they rely on in-game purchases to generate revenue. This can be achieved through the purchase of in-game currency using real money or through seasonal battle passes that can be bought individually. In the case of competitive multiplayer live-service games, it's essential for developers to offer progression without allowing players to buy power and disrupt the game balance. Considering the nature of Titanfall's Titan feature, incorporating it into a live-service approach would be a logical choice.
A live-service model for Titanfall 3 could offer both cosmetic and gameplay-based customization options for the Titan mechs. Taking inspiration from Armored Core 6's AC-building tools, players would have the opportunity to unlock different components for their Titans through a battle pass system. These components would provide unique gameplay functionality and allow players to express themselves through cosmetic changes. Rather than simply boosting stats, these unlockable components would enable players to make trade-offs, ensuring balanced gameplay while allowing experienced players to customize their mechs according to their preferences. This would encourage players to engage with the game extensively, with the option to speed up progression through in-game purchases.
While this system could exist in a traditional non-live-service game, it's important to note that other live-service games like Destiny 2 have faced criticism for their microtransactions and predatory features. Considering this, it may be disappointing for fans to see Titanfall's return in the form of a live-service game. There have also been instances of live-service games facing failures, such as Babylon's Fall and Marvel's Avengers. It would be unfortunate for Titanfall 3 to suffer a similar fate, but if the potential profit of the live-service model is enough to motivate the developer and publisher EA, the positive aspect would be the release of a long-awaited third installment in the series.