Starfield has surpassed 10 million players, according to Bethesda Game Studios. This marks a significant increase from the initial 6 million players achieved on September 7. Starfield's launch was already considered the largest in Bethesda history, and it has now grown even further. However, neither Bethesda nor Microsoft have disclosed their expectations for player numbers or timelines. Additionally, it is challenging to compare Starfield's launch to previous Bethesda games due to the introduction of Game Pass. Bethesda has not revealed the number of copies sold versus the number of players accessing the game through their Game Pass membership.
Regardless of the circumstances, Phil Spencer, the CEO of Microsoft Gaming, assures that Starfield will definitely generate profits.
Being exclusive to Xbox consoles, Starfield has the potential of losing out on millions in sales. Tim Stuart, the finance boss at Xbox, testified during the FTC trial that they anticipated selling 10 million copies of Starfield on PlayStation. He also stated that Starfield could contribute to the increase in Game Pass subscribers and console sales, thereby compensating for these losses.
Starfield will experience growth through a story expansion, Shattered Space, as well as various continuous updates in the future. These updates will include DLSS support, an FOV slider, and other enhancements. Modding support for Starfield will be officially introduced in 2024.
The news about Starfield reaching a significant player milestone coincides with a week in which a massive Xbox document leak occurred, revealing a multitude of information about Microsoft's potential future endeavors. Interestingly, the leak was ultimately attributed to Microsoft's own negligence.