Highlights
A Starfield player proposed a simple idea on improving ship storage by attaching storage bonuses to Cargo Halls, which currently have cosmetic purposes.
The popularity of the proposal on social media indicates strong support from a vocal faction of the fandom, who are seeking increased flexibility in inventory management. Despite Bethesda's tendency to prioritize bug fixes over gameplay alterations, the simplicity of this proposal makes it an attainable objective for modders or potential future updates.
A Starfield player had a clever suggestion to enhance ship storage in the game by making changes to a specific category of Hab modules. This idea gained traction on social media, joining the list of popular concepts for improving Starfield that fans have been sharing since its release in early September.
Inventory management has been a staple feature in Bethesda's RPGs since The Elder Scrolls: Arena in 1994. The studio's newest game emphasizes this mechanic even more, particularly due to its focus on resource gathering and the introduction of shipbuilding. Despite the ability to transport a vast amount of items through spacecraft cargo modules, many fans have expressed disappointment with the limited storage capacity of Starfield's ships, considering the size of the vessels.
Considering the current situation, Reddit user YokiiSenpai recently proposed a simple yet effective solution to enhance ship storage flexibility without extensive modifications. The idea involves assigning storage advantages to Cargo Halls, despite their mainly decorative function. Although some Cargo Halls may come with storage containers, they do not actually impact a ship's capacity for carrying resources. This can cause confusion for new players who might mistake them for Cargo Holds, a separate module category that does increase inventory sizes.
By implementing this proposal in Starfield's ship builder, which currently offers 34 Cargo Holds and 26 Cargo Halls, players would have more options for ship customization and inventory management would become more forgiving. The fact that this suggestion gained significant support, with hundreds of players voting for it to reach the front page of the r/Starfield subreddit in late September, indicates that a substantial portion of the fanbase supports YokiiSenpai's concept.
Despite Bethesda's history of focusing on bug fixes and performance improvements rather than gameplay changes, the studio has indicated that it will be deviating from this pattern for Starfield. Bethesda recently confirmed that they are working on adding a highly requested Eat command to the RPG. While it remains uncertain if Bethesda plans to modify the way Cargo Halls function in the game, the straightforward nature of this proposal makes it a feasible objective for Starfield modders. The RPG already has an active modding community, but the current selection of third-party customizations will likely pale in comparison to the influx of mods expected once Bethesda releases the Starfield Creation Kit in early 2024.
Starfield is available now on PC and Xbox Series X/S.