The comeback of skill trees in Diablo 4 has been well-received by players. However, some players have expressed their desire for a more concise presentation of the user interface. One of the key strengths of the game's character classes is that their skills are readily available from the beginning, providing players with a clear understanding of what Barbarians, Necromancers, or Sorcerers can do prior to reaching the level cap. Despite some criticisms regarding the game's character progression system, each class boasts a unique and distinct identity, complemented by a comprehensive skill tree that ties everything together.
The skill tree in Diablo 4 is designed around the concept of an actual tree, with its branches representing various options for Core or Ultimate skills, which then branch out further into specialized perks and passives. While visually appealing, players have reported difficulties navigating through the skill tree as they advance through higher levels.
TaaBooOne proposed a more streamlined skill tree for Diablo 4 that received widespread praise on the game's subreddit. Fans appreciated the ability to view all skills on one screen and easily access important information. While the current UI has faced criticism, developers have acknowledged the feedback and are expected to make improvements in the future. Fans are hoping for additional features such as map overlays and a more customizable UI. As a live service game, Diablo 4 is designed to evolve over time, and its initial release may not fully reflect its potential in the long term.
In anticipation of the future, Blizzard Entertainment has already announced two expansions for Diablo 4. However, players can get their first glimpse of new content with the launch of Season 1. Though main story content will not be released during Seasons, the developers have promised a plethora of game mechanics, cosmetics, and substantial quest chains to be featured in the quarterly Seasons. Diablo 4 is currently available on PC, PS4, PS5, Xbox One, and Xbox Series X/S.