The Jujutsu Kaisen console game is scheduled for release on February 1, 2024. However, fans were able to get a sneak peek of Yuji Itadori's Black Flash in the game before its release. Sadly, the game faced criticism from fans online, which may not have been what the developers had hoped for.
Jujutsu Kaisen: Cursed Clash is an upcoming anime game based on the popular Shueisha manga franchise Jujutsu Kaisen. Developed by Byking Inc. and Gemdrops, this arena fighter game is set to be published by Bandai Namco Entertainment in 2024.
Jujutsu Kaisen fans outraged at new console game's mechanics
Upon witnessing the initial glimpse of Jujutsu Kaisen: Cursed Claw, fans were immediately skeptical about the potential success of this upcoming Bandai Namco release. Given the existence of similar games in the past, the game's trailer and first look failed to ignite any excitement among fans as it adhered to a redundant game mechanic.
Meanwhile, some fans expressed their belief that the combat sequence didn't appear impressive enough. They argued that there were numerous JJK games available on Roblox with notably superior combat animations compared to the upcoming arena fighter game.
Fans quickly recognized that the game's mechanics were to blame. They grew weary of the repetitive gameplay that had been present since the release of Dragon Ball Z: Budokai Tenkaichi and Naruto: Ultimate Ninja Storm game series. Consequently, they yearned for Bandai Namco Entertainment to comprehend that 3D arena fighting games had become excessively monotonous. At the very least, fans desired games from Bandai Namco Entertainment that could rival the quality of Dragon Ball Z: Kakarot.
Some fans even expressed their desire for the anime game to feature gameplay mechanics that blended elements from the action-packed Devil May Cry and the epic God of War games. Regrettably, their expectations were not met, as they ultimately received a game with a similar concept to many other anime games developed by Bandai Namco.
Screenshot of fans' reaction to the anime game (Image via Our Website/X)
Fans expressed their disappointment that Bandai Namco had the opportunity to develop a visually impressive 2D/2.5D game similar to Dragon Ball FighterZ for Jujutsu Kaisen. The majority of the dissatisfaction was directed towards Bandai Namco Entertainment, as they have a track record of developing Shounen anime games. However, even amidst the continuous criticisms, Dragon Ball FighterZ managed to distinguish itself as the standout game.
Screenshot of fans reacting to the anime game (Image via Our Website/X)
Fans were convinced that a Jujutsu Kaisen game developed by Arc System Works, the company behind Dragon Ball FighterZ, would undoubtedly be a massive success. This led one passionate fan to directly appeal to the game company, desperately urging them to create such a game. However, they were also open to the idea of Arc System Works developing a Chainsaw Man game instead.
One frustrated fan voiced their belief that Arc System Works had not developed a JJK game due to their focus on other projects. They argued that Dragon Ball FighterZ succeeded as an anime game solely because of its large fanbase, which Jujutsu Kaisen lacks.
Editor's P/S
As a Gen Z netizen, I feel disappointed and frustrated about the news that the Jujutsu Kaisen console game has been scrapped shortly after its unveiling. I was really looking forward to playing the game and experiencing the world of Jujutsu Kaisen in a new way. However, after seeing the sneak peek of Yuji Itadori's Black Flash ability, I have to admit that I was underwhelmed. The combat sequence didn't look very impressive, and the game's mechanics seemed repetitive and uninspired.
I understand that developing a console game takes a lot of time and effort, but I can't help but feel like Bandai Namco Entertainment missed the mark with Jujutsu Kaisen: Cursed Clash. The game's trailer and first look failed to generate any excitement among fans, and the negative feedback online suggests that the developers didn't listen to the fans' concerns. I think Bandai Namco Entertainment should have taken more time to develop the game and make it something that fans would truly enjoy.