Recent years have seen a rise in franchises exploring mythological history, with Assassin's Creed leading the way. The iconic Valhalla and Odyssey titles delved into Viking and Spartan folklore respectively. However, this direction has strayed from what initially made the franchise popular. With gamers growing tired of the newer RPG-focused dynamics, Assassin's Creed Mirage aims to restore the franchise's original essence. Ubisoft's decision to focus on tactical assassinations and traditional espionage has struck a chord with fans. As anticipation builds for the announcement of new features, excitement is mounting to see what Assassin's Creed Mirage has in store.
Assassin's Creed is no stranger to high expectations, given the groundbreaking success of its early games. With lukewarm reviews for Assassin's Creed Valhalla, it was clear that Ubisoft needed to take the franchise in a different direction to maintain its glory. Mirage seems poised to give fans what they've been craving, while also introducing fresh twists to the traditional gameplay mechanics. Set in ninth-century Iraq, with players roaming the streets of Baghdad, Mirage promises to deliver an intriguing and captivating experience.
Stealth and Movement Mechanics Take Center Stage in Mirage
Stealth and parkour emphasis
Upgradable assassination tools
Enkidu eagle companion
Eagle Vision assassination targeting
Improved AI
History of Baghdad education/lore feature
Parkour has always been a key element in the Assassin's Creed series, and it is being revamped for Mirage. The new protagonist, Basim, possesses the ability to move swiftly and effortlessly up and across buildings. The game's map is filled with obstacles and gaps, but players can overcome them with a pole vaulting technique. The focus on fast spatial navigation is evident, as the iconic corner swing from earlier Assassin's Creed games returns, and Basim has been equipped with new animations that enhance player movement.
The assassination feature has also been improved, offering upgradable Assassin Tools, traps, and the ability to track targets by utilizing rooftops and blending into crowds. Additionally, Basim can mark multiple enemies for a chained assassination using the Eagle Vision, a feature inspired by Splinter Cell Blacklist's Mark and Execute. However, Basim's eagle companion, Enkidu, is not invincible like previous iterations and can be shot down by enemies. This means players must scout bases quickly or navigate alone, introducing higher stakes gameplay.
The focus of Ubisoft's attention in Assassin's Creed Mirage lies in movement and assassination. However, there are several noteworthy changes to mention. In the earlier franchise games, NPCs had an uncanny ability to detect players. This has been addressed in Mirage with enhanced AI detection, posing a challenge to gamers' stealth skills. Basim can now be spotted from greater distances, necessitating the development of better in-game strategies to lure and eliminate enemies.
Another alteration in Mirage is the modification of Assassin's Creed's iconic Leap of Faith move. It can no longer be used as a cheat code to effortlessly jump into haystacks. Spearmen in Baghdad now occasionally pierce these hiding spots, resulting in Basim being forced out of his sanctuary and exposed.
The improved stealth mechanics in Assassin's Creed Mirage encourage gamers to find imaginative ways to conceal themselves and complete missions. To assist players, various tools have been introduced. One such tool is the detection mine, a new item that impairs armsmen's vision and brings them to the ground, allowing Basim to either escape or create chaos during an attack.
Apart from gameplay enhancements, Ubisoft is also adding the History of Baghdad feature, which aims to educate players about the historical facts surrounding items, locations, and events that Basim encounters throughout his journey in Assassin's Creed Mirage. There is much to anticipate in this new installment, and Mirage may very well steer the franchise back onto the right path.
Assassin's Creed Mirage is set to release on October 12 for PC, PS4, PS5, Xbox One, and Xbox Series X/S.