Diablo 4 Unveils Patch 121

Diablo 4 Unveils Patch 121

Diablo 4's Season of Blood gets a boost with the release of update 121, packed with exciting additions and quality-of-life improvements Get ready for enhanced gameplay and a plethora of bug fixes!

Highlights

The latest update 1.2.1 for Diablo 4 introduces significant improvements and enhancements, resolving gameplay disruptions and incorporating highly requested features such as a convenient "Refund All" button for the Paragon Board.

Diablo 4's Season of Blood has breathed new life into the game with thrilling additions, such as the introduction of 5 formidable endgame bosses. The community's response to the season has largely been positive, as players appreciate the adjustments made in response to their feedback, despite the initial challenges and technical complications encountered during its launch.

Blizzard has recently launched update 1.2.1 for Diablo 4 on all platforms. This update addresses significant fixes and adds new content just a week after the release of Diablo 4 Season of Blood. The Season of Blood update introduced various game changes, which Blizzard extensively explained in two livestreams.

The launch of Diablo 4 Season 2 has proven to be a crucial turning point for the game, especially considering the disappointment among fans following the Season 1 update. The situation had deteriorated to the extent that players were able to dominate PvP areas in Diablo 4 due to the lack of other players caused by insufficient content. However, Season of Blood has effectively changed the tides and revived the game with exciting additions, including the introduction of 5 new endgame bosses. With the latest update, Blizzard has resolved several frustrating issues that were impacting the overall gameplay experience.

A blog post on Diablo 4's official website detailed the changes implemented in update 1.2.1. Notably, a highly-requested community feature has been added: the inclusion of a "Refund All" button for the Paragon Board. This button allows players to easily reallocate their Paragon Points, which was previously a cumbersome task requiring multiple re-allocations during a season. Additionally, players can now find an invincible "Training Dummy" in an underground room in Kyovashad. This dummy serves as a valuable tool for players to assess the damage potential of their different builds. Furthermore, Blood Wells have been adjusted to drop more piles of Potent Blood, thus increasing the overall amount obtained on average.

Diablo 4 Unveils Patch 121

The Vampiric Powers upgrade screen now includes additional tooltips and information, making it easier for players to understand the amount of Pacts required and the activation cost for these abilities. A bug that prevented players from obtaining the Reins of the Bloody Liquid Steed Mount after defeating Uber Lilith in Diablo 4 has been fixed.

Despite experiencing significant improvements, the launch of Diablo 4 Season 2 was delayed due to technical issues. Furthermore, the game's Steam release was met with a wave of negative reviews, raising concerns about the game's current state. Additionally, Blizzard had to remove an error-filled Season of Blood promotional video, which was widely regarded as humorous by the community.

GAMEPLAY UPDATES

Despite the initial setbacks, the general sentiment within the community towards Diablo 4 Season of Blood is quite positive. Players express satisfaction with the various improvements made to different aspects of the game, most of which have been directly influenced by community feedback.

BUG FIXES

Paragon Board

'Refund All' button has been integrated into Paragon Boards in response to player feedback. This addition aims to facilitate the process of making extensive changes to Paragon Points. Additionally, we have enhanced the Gold income from Whispers in the Season of Blood.

Training Dummy

Players have the opportunity to showcase their skills against a brand new adversary that cannot be killed - the Training Dummy! Found in an underground chamber accessed through Kyovashad, this training facility offers a stash for players to utilize. Within the training room, players have the choice to engage with either a single Training Dummy or a compact group, and can also customize the difficulty level of each individual Training Dummy to be Normal, Elite, or Boss monsters.

Season of Blood

Blood Wells now drop more piles of potent blood, slightly increasing the total average amount dropped.Previous: 1 pile of 45-60 Potent blood

New: 8 piles of 5-9 each

Added additional information to Vampiric Power tooltips to clarify what their next Rank will increase.

Added additional information to the Vampiric Powers upgrade screen that communicates the amount of Pacts required and the power’s activation cost.

Miscellaneous

The search area has been reduced for all Whispers that require the player to find and kill a specific monster.

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Accessibility

Fixed an issue where the Screen Writer wouldn't fully read the Hunter's Acclaim title.

Dungeons and Events

Fixed an issue where progress in the Halls of the Damned dungeon could be reset from leaving the area during the Travel to the Sepulchrum objective.

The issue with the Whispering Pines dungeon, where doors could unexpectedly appear in inappropriate areas, has been resolved. (What mystery awaits behind door number 3? HELL!)

Resolved an issue where the Waves of Darkness event occasionally failed to provide grim favors as rewards.

Gameplay

Fixed an issue where Shrine Buffs would not apply when activated while mounted.

Resolving an issue where Varshan's attacking capability could be interrupted in case his path to the center of the arena was blocked.

Resolving a concern where Temerity's Overheal barrier would only activate when the player was at full health, rather than taking into account any additional healing that would surpass the maximum health.

The Life of monsters spawned by Hell Portals in a Nightmare Dungeon is now properly scaled to the number of party members.

Aridah will no longer become indefinitely idle if staggered within a specific window.

Improved the functionality of the Sorcerer's Ice Shards spell to ensure accuracy when targeting shorter enemies from elevated positions.

Addressed a problem whereby players could exploit a specific location within the arena to evade area of effect damage while battling The Beast in the Ice.

Resolved an issue where the Explosive paragon glyph did not activate the damage reduction benefit when Aspect of Artful Initiative was utilized.

Resolved an issue where Aspect of Artful Initiative did not appropriately adjust according to Item Power.

Fixed an issue where players were unable to revive their party members while under the effects of Chill.

Quests

Improved the game by rectifying an issue that caused players to experience an obstacle in progressing further during The Blind Eye quest if they destroyed destructible terrain from a distance while in the Find a Way Out phase.

Addressed a problem encountered in the Final Straw quest where scorpions failed to spawn if the player abandoned and restarted the Quest.

Resolved a problem where certain non-playable characters (NPCs) in Jirandai would vanish if Helltide was currently occurring in the vicinity, hindering players from completing specific quests that involved these NPCs in the town.

Resolved an issue pertaining to Theya, where she repeatedly reappeared without dropping the item necessary for advancing the Sight to Madness quest, causing progression to be obstructed.

Resolved a bug that caused Druid players to experience progression obstacles in their Class Quest when attempting the Investigate Fainne step simultaneously with other players who were eliminating monsters in the identical vicinity.

Season of Blood

Rewrote

Resolved a bug that allowed activation of Blood Lure Receptacles in Local Co-Op play without receiving rewards.

Addressed a problem in Nightmare Dungeons where the life scale of the Sanguine Pillar in the Sanguine Battery event was not accurately adjusted, resulting in the vulnerability of the pillar to enemy destruction.

Fixed an issue where Vampiric Curse could be applied to non-hostile objects.

Fixed an issue where Seeker Caches could drop more than once when a player swapped between different parties.

Improved navigation with the D-Pad on controllers when inspecting equipped blood seals in the Blood Seal menu.

Resolved the problem where Hemomancy could be triggered by Evade and non-damaging Skills.

Resolved an error that led to the consumption of Potent Blood without applying the upgrade when switching between keyboard and controller during Vampiric Powers upgrade process.

Resolved a malfunction in equipment tooltips when removing a Pact from the Vampiric Powers tab.

The tooltip no longer suggests that removing a Pact will restore Durability to a damaged item.

Players will no longer experience being trapped behind a Seeker's Cache in Hawezar while participating in the Blood Harvest event.

The Glacial Fissure attack from the Beast in the ice can no longer damage through walls or outside of the boss area.

Progression in the Summons of the Deathless quest will no longer be blocked if not all players in the party were alive when starting the Speak to Erys step.

Improved access to the Magistrate's Notice during the Blood Money quest, even when another party member does not have the Quest active.

Resolved the issue causing Flickerstep's affix to fail to activate at times when Metamorphosis is used.

The description of the Domination vampiric power has been corrected to accurately reflect the effects of Frozen instead of Chill.

The damaging ability of the Blood Bishop's Flesh Sacks against players has been fixed.

Corrected an issue where the Sorcerer's defensive auto-cast Skills, such as Ice Armor and Frost Nova, mistakenly consumed Stored Souls.

Resolved an issue where the renewal of Teleport evade charges would not occur properly when utilizing the Metamorphosis Blood Seal while equipped with Oculus.

Improved the Blood Seal upgrade screen to prevent a potential issue where rapidly exiting the screen could temporarily disable the ability to upgrade the Blood Seal, requiring a game restart for it to function again.

Resolved a bug where the Scroll of Amnesia would not automatically return to the Lost Stash when dropped on the ground and the player moved away from the area.

Fixed an issue where the Sack of Vampiric Torques would drop rings instead of amulets.

User Interface and User Experience

Improved the Stash icon display for Several towns on the Map where it was previously missing in their waypoint tooltip.

Resolved the inconsistency in Achievement progression percentage across all areas where it is shown.

Fixed an issue where Inventory sorting didn't function properly while interacting with vendors or crafters.

Fixed an issue where killing a monster with Metamorphosis didn't reward a soul stack.

Resolved a bug that caused the new item indicator to remain visible on the Quest tab even after the item had been utilized or submitted.

Addressed a bug that occasionally resulted in inaccurate information displayed in the tooltip pertaining to Damage Reduction for armor at higher levels.

Improved the functionality of Social Wheel actions (emotes, trade, etc.) within the Immunity bubble at the conclusion of a Nightmare Dungeon.

Enhanced the functionality of the Social Wheel customization tab for Local Co-Op when multiple players attempt to use it simultaneously.

The tooltips for Aspect of Untimely Death and Berserking now correctly display their bonuses as multiplicative instead of additive.

The completion pop-up for the Missing Pieces quest now displays the correct image.

The Codex of Power menu issue, where the Seasonal Realm filter could be active in Eternal Realm games, has been resolved.

The tooltip for Aspect of Raw Might now displays its multiplicative damage indicator accurately.

- Addressed the problem of Aspect of Elements tooltip lacking a damage type indicator and erroneously providing an additive bonus instead of a multiplicative one.

- Resolved the issue with Enhanced Fireball's tooltip incorrectly mentioning its reliance on distance traveled.

Corrected a bug that caused the Campfire Buff description to inaccurately display the bonus experience percentage. (Note: The bonus experience awarded to players was already functioning as intended).

Additional Notes:

- None

Resolved the problem of the camera becoming disconnected from the player when using a Chaos Scroll after leaving the Fields of Hatred.

Addressed the issue where players were not receiving the Reins of the Bloody Liquid Steed Mount Cosmetic as a reward for defeating Echo of Lilith.

Developer’s Note: Players who have already defeated Echo of Lilith will be retroactively rewarded with the Mount. After installing Patch 1.2.1, they will receive the Mount upon logging in.

An issue has been fixed where Cinders were not being reset after a Helltide ended.

The error regarding the Cinder cost of the Tortured Gift of Living Steel has been resolved. Previously, it was priced at 280 Cinders instead of the intended 300. The cost has now been adjusted to the correct value of 300 Cinders.

Additionally, a problem where the player character would appear to be holding invisible reins while riding a Mount without armor has been fixed.

Fixed an issue where the dagger option was not available at the Purveyor of Curiosities for Sorcerers.

Fixed an issue where Uber Unique items were not always dropping at their maximum roll values.

Various performance, stability, and visual improvements.

Diablo 4 Unveils Patch 121

Diablo 4

Diablo Franchise is a cross-platform action RPG and hack and slash game. It was developed and published by Blizzard. The game was released on June 6, 2023. It has a Metascore rating of 88. Diablo is available on PC, PS4, PS5, Xbox One, Xbox Series X, and Xbox Series S, with support for crossplay. The game can be played solo or with a friend, with a maximum of two players. Split screen orientation is not applicable as it features a shared screen.