Assassin’s Creed Mirage Introduces Groundbreaking Feature in Latest Update!

Assassin’s Creed Mirage Introduces Groundbreaking Feature in Latest Update!

Assassin's Creed Mirage's latest update introduces a controversial feature alongside its major post-launch patch Get ready to experience enhanced gameplay, improved UI, a vibrant open world, exciting quests, upgraded graphics, animations, and performance, along with various miscellaneous additions

Highlights

The first post-launch update for Assassin's Creed Mirage brings the addition of Denuvo DRM, a controversial ssoftware tool with a history causing performance issues.

The inclusion of Denuvo in the Day One update was undisclosed by Ubisoft, leading fans to perceive it as deceptive and potentially altering their buying decisions.

Nevertheless, Update 1.0.2 introduced gameplay enhancements and quality of life enhancements, effectively resolving multiple game issues and bugs.

The first update for Assassin's Creed Mirage after its release has introduced the inclusion of Denuvo DRM. This addition may not be well-received by many fans due to the system's problematic and controversial reputation in the gaming industry. Denuvo has a history of causing performance-related issues, as highlighted by a notable incident with Shadow of the Tomb Raider, where the game actually improved significantly after the removal of this tool.

In a similar manner, the recently released game Soulslike Lies of P also decided to incorporate Denuvo at the last minute before its launch, which stirred up controversy. Despite receiving praise from critics and players, this decision was unexpected, especially considering that the anti-piracy software hinders modding, a popular activity within the PC gaming community.

Players who installed the latest update for Assassin's Creed Mirage were surprised to discover that the controversial DRM system, Denuvo, had been added. The timing of this addition, coming with the Day One patch long after reviews had been published, raised concerns among fans. Many felt that this move was underhanded and possibly influenced their decision to purchase the game. Interestingly, neither Ubisoft nor Denuvo have officially acknowledged the presence of Denuvo in the game or included it in the patch notes. However, users on social media platforms and Reddit have independently noticed its inclusion. This aligns with a leak before the game's release that referenced Denuvo in the game files. Despite player dissatisfaction, it has been determined through tests that the gameplay has not been negatively affected by this addition.

Assassin's Creed Mirage Update 1.0.2 Patch Notes

In addition to integrating Denuvo, Update 1.0.2 brings several enhancements to gameplay and quality of life. This update addresses the issue of elevators inflicting fatal harm on Mirage's main character, Basim. Several quests have been revised to resolve any potential obstacles in progression, NPC animations have been rectified, and numerous other improvements have also been implemented.

GAMEPLAY

Addressed:

Elevators would kill Basim.

Shards were not properly awarded.

End Game rewards are now properly awarded after finishing the game.

Enemies now properly take damage from falling.

Auto-loot skill now works properly on all enemies, regardless of how the player kills them.

Players will not lose control of Basim after Fast Traveling.

Enemies parry reaction time is properly slowed down using the "Dagger of Time" perk.

The "Sand Sword" perk now properly heals Basim when killing an enemy.

While wearing the "Sand Outfit" Basim now won't be killed if taking two fatal damage from two separate enemies at the same time.

UI

Addressed:

Quest markers no longer disappear after performing a save/load action.

English language option now properly appears only once in menus

Instances of misplaced or wrong UI displayed.

WORLD

Addressed:

NPC on boats will continue to sail and not stay stationary.

NPC's drinking animation fixed.

Removed invisible collision for some objects in Baghdad.

QUESTS

Addressed:

NPC detection has been improved during the Gilded Butterfly quest.

Forty Thieves quest items rewards are not visible in game.

Eavesdrop lines now properly play.

Baghdad Bound - Interacting in the Harbiyah Bureau was not possible if the investigation board was opened too quickly following the Dialogue Scene.

Den of the Beast - Proper interaction with Ali in the "Speak with Ali" objective was not achievable.

Interacting with clues would disable the Tool Wheel and World Map if enemies detect you in "To Catch a Demon".

Participating in combat during the "Great Auction" quest would disrupt the progression of "Gilded Butterflies".

The Great Symposium - Fixed blockers for the "Find Frazil the Great Scholar" objective.

The Serpent's Nest - Dialogues now trigger correctly for Basim.

GRAPHICS, ANIMATION, AND PERFORMANCE

Addressed:

Numerous graphics, environment or VFX improvements.

Multiple stability improvements.

Enemies and bosses having anormal poses.

Unnatural animations for Basim and/or Nehal.

Refresh Rate settings will now display proper information.

Animations for takedowns are more polished.

Placeholder lines/dialog appearing for too long are now removed.

Fixed conditions in which cinematics were not displaying carried objects.

Setup optimization for ultrawide and multiscreen modes.

Settings are now persistent on Luna.

MISCELLANEOUS

Improved OWO Haptic Suit support.

PS4 update history will now be populated.

Assassin's Creed Mirage is available now for PC, PS4, PS5, Xbox One, and Xbox Series X/S.

Source: Video Games Chronicle, Reddit